EA's new patent could stop its servers from dropping out so often
This could lead to less downtime and more stable servers
EA has filed a patent which could lead to better online connections for games like FIFA and Battlefield.
Although the patent, which is called "Providing video game content to an online connected game" was first filed by EA back in 2020, it was only recently approved. In short, the patent actually focuses on machine learning, but would utilize this form of technology to analyze the connection of a player in real time.
EA's servers would use this patent's technology to study requests sent in by players to the server, and deduce how reliable the server itself was at carrying out the requests of the player. The machine learning tech would then acquire these results, and run them through a test to reveal the probability that the server would be able to carry out the requests of the player.
This all boils down to EA being able to run tests on servers while they're still live, so FIFA and Battlefield servers could be monitored while they're still being used by players around the world. The tests will feed back data to EA that will reveal which servers aren't able to fulfil requests that players have submitted, thus being able to register which servers require maintenance before problems get out of hand.
Considering the longevity of EA's FIFA series, and its commitment to improving Battlefield 2042, this is no doubt good news for online players throughout EA's games. A new trademark from the company recently hinted that they could actually drop the FIFA name from the ongoing sports series in the future, as "EA Sports FC" was found referenced online.
FIFA 22 tips | FIFA 22 best teams | FIFA 22 ratings | FIFA 22 best young players | FIFA 22 Icons | FIFA 22 Heroes | FIFA 22 OTW | FIFA 22 chemistry styles | FIFA 22 formations | FIFA 22 skill moves | FIFA 22 celebrations | FIFA 22 stadiums | FIFA 22 leagues | FIFA 22 RTTK | FIFA 22 coins | FIFA 22 Career Mode guide
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.