DUST 514 preview - Did the developer fix the gameplay for E3?

When we last played DUST 514, CCP's intriguing PS3 FPS, we were absolutely amazed by the ambitious concepts fueling the free-to-play shooter. The way it connects to MMO EVE Online is brilliant - players can interact between the two games, both indirectly by exchanging money and goods, and directly by EVE players bombing DUST arenas (you can read more about it in our original preview) - but there was a problem: it wasn't fun. At all. The actual act of playing the game wasn't enjoyable, which kneecapped any awesomeness the concepts behind the game might have had. So after showing the game off before, the developers went to work attempting to fix the problem, and finally, at E3 2012, we had a chance to see if their work was fruitful. What a difference a few months can make.

It's still not amazing. If you head into DUST expecting to get the same experience as you'd get from a game like Call of Duty or Battlefield you're going to be very disappointed. But it doesn't have to match those AAA games - it's free to play, and as long as it's good enough, the other cool elements can make up for the gameplay shortcomings. Now, it has hit that (admittedly low) bar; DUST 514 went from bad to exactly as good enough as it needs to be.

The gameplay has been tightened up significantly, and there's a definite feeling of satisfaction that was missing when we played it a few months back. Spraying bullets at enemies (or firing rockets at their vehicles) has the kick it needs, and taking down foes is rewarding and enjoyable. We found that we were actually enjoying playing the game as we hacked an enemy turret and unleashed a barrage of missiles on their unprotected flank, and started to see the pieces come together in a way that could make for interesting battles when the game actually comes out later this year.

DUST is full of so many great ideas, and we're happy to see the gameplay finally (start to) catch up to them. There's still work to be done, though. Even with graphical updates it's not a very good looking game, and while the CCP's shooter has stumbled over the "good enough" level it needed reach, we'd still like to see more improvements made to the controls and overall feel of the shooting to continue making things better.

CATEGORIES
PRODUCTS
Hollander Cooper

Hollander Cooper was the Lead Features Editor of 12DOVE between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Latest in FPS
Battlefield Bad Company 2
Battlefield dev reveals more of his Bad Company 3 script and confirms the plot would revolve around the squad getting kicked out of the military and brought back for a final suicide mission
A Titan readies for combat in an animated trailer for Apex Legends Season 19
Yet another Respawn shooter has reportedly been canceled, following the studio's Star Wars FPS and rumored Titanfall Legends game to the grave
A cropped screenshot from the pre-alpha gameplay footage shown in the 'Introducing Battlefield Labs' video.
Battlefield 6's first teaser takes me back to the days of Modern Warfare 2 lobbies and 24/7 Metro matches, proving we all crave a return to shooters' simpler times
Doom
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”
Battlefield Bad Company 2
"I am freaked out by how much might actually have been accurate": Battlefield Bad Company 3 writer unearths forgotten script
Fragpunk
Marvel Rivals publisher indefinitely delays its other hero shooter on Xbox and PS5 2 days before its free-to-play launch
Latest in Features
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Daredevil: Born Again
Daredevil: Born Again killing off a fan-favorite character is controversial, but it might prove to be the right choice for the new Marvel show