Doom Eternal has a secret pistol and you can use a cheat engine to access it

(Image credit: Dave Oshry)

Doom Eternal very nearly had a pistol, which likely would have been the player's starting weapon, but it was cut from the game. However, as New Blood studio lead Dave Oshry discovered, you can still access the pistol in-game using a cheat engine on PC, and it's still pretty damn cool. 

Traditionally, Doom games start the player off with a basic pistol to really sell the power boost of weaponry found throughout the game. Oshry believes this was almost the case in Doom Eternal, but that the pistol "was scrapped because it didn't really fit the combat flow." Instead, the game starts you off with the combat shotgun. This is just speculation on Oshry's part, but it does make sense.The fact that the pistol is fully modeled and animated, not to mention its UI and sound effects, suggests it was removed very late in development. 

Doom Eternal's lost pistol seems to have two firing modes: single-shot semi-automatic and three-shot burst fire. I have to wonder what weapon mods it would have supported if it had been in the game. Ordinarily, it'd be pretty difficult to gussy up a simple pistol, but this is Doom we're talking about. If it can put rockets on an LMG and a grappling hook on a shotgun, I'm sure it could cook up something spicy for a pistol. 

If you want to try the pistol for yourself, Oshry linked to the cheat engine he used to access the pistol, complete with setup instructions. YouTuber Postposterous has also posted a video explaining how to use console cheat commands to break the game in all sorts of fantastic ways, from god mode to the delightfully named "gibalicious" cheat which just straight-up kills all enemies on-screen. 

Here are seven Doom Eternal tips to help you raze hell. 

Doom Eternal Slayer Gates | Doom Eternal Computer password | Doom Eternal BFG | Doom Eternal Cheat codes | Doom Eternal Sentinel Battery  

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Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with 12DOVE since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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