The dog game you didn't know you needed is coming to PS4

What's better than beautiful polygon dog adventure Home Free meeting its Kickstarter goal? The fact that it's now coming to PS4. Fully funded in just five days - and with a soundtrack so bouncy that I'm listening to the trailer right now - Home Free is the story of a lost dog finding a way to survive in a procedurally generated city.

"It currently seems like we’re living in the golden age of video game dogs: the dog in COD: Ghosts, DD in MGS5, and Dogmeat in Fallout 4," explains developer Kevin Cancienne on the PlayStation Blog. "And there have been a few games, over the years, where you get to play as a dog: Cult favourite A Dog’s Life on PS2, of course. You can even briefly control Chop in GTA V. And Okami has a special place in my heart (OK, technically Amaterasu isn’t a dog, she’s a mythological wolf sun goddess. But still)."

Cancienne has been working on Home Free for two years and it combines a procedural city engine and a local multiplayer game he'd been working on called Dog Park. "I was interested in making a game where you’re basically just a dog, seeing the world from a dog’s perspective," he says. "A game where you can run, jump, wrestle, tackle, and sniff butts. That’s why I started by creating Dog Park for NYU’s No Quarter Show in 2014. I wanted to create a game about the sheer joy and physicality of dog play. "

"But ultimately, I had something bigger in mind. The idea of being a dog in an open world city game seemed like something I had to pursue. A dog can’t steal a car or shoot a gun, but has to use its instincts to survive in an environment that wasn’t built with canines in mind." Inspired by the cityscapes of Jet Set Radio and even Katamari Damacy, Cancienne wants us to get truly lost in each world but eventually find a way home.

With a release date marked for November 2016 now its met its Kickstarter goal, Home Free already looks ridiculously exciting. Canine out of ten? Right? Right...

Seen something newsworthy? Tell us!

Louise Blain

Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode. 

Latest in Games
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip