The first Diablo 4 patch adds balance tweaks to almost every class

Diablo 4
(Image credit: Blizzard)

This story was originally published on June 2. Since then, Diablo 4 patch 1.0.2 has also hosted several hotfixes and other micropatches. The current game build is Diablo 4 patch 1.0.2e, which offers two minor stability and QOL fixes. Diablo 4 Patch 1.0.2d was a larger patch that made several balance changes.

Diablo 4 has only just released, but Blizzard is keeping a close eye on the game with an early Diablo 4 patch 1.02 hotfix.

Announced earlier today, Blizzard confirmed that the small Diablo 4 update was a server-side hotfix that won't require an update. It will, however, likely be a little more noticeable for fans of the Sorcerer and Rogue classes, who both receive minor nerfs in the patch.

Diablo patch 1.02 puts the Sorcerer's Flame Shield enchantment on full cooldown when it's initially equipped. That feels like more of an adjustment than a nerf, but if you're really min-maxing it might be noticeable. For the Rogue, a more apparent adjustment has been made to Inner Sight, which will now feature a four-second delay after its unlimited energy expires.

Elsewhere, the Shout skill cooldown reduction affix will no longer appear on items. While not a specific nerf to the class, that should be pretty keenly felt by the Barbarians, who make a lot of use of Shout. It's indirect, but likely to change the way the class plays regardless. 

Across the game as a whole, top-tier players racing to hit the Diablo 4 max level might notice increased health values on Monsters they fight in later World Tiers. By the time you're cutting around the endgame, however, a few extra HP here and there shouldn't be too much of a concern.

Early access for Diablo 4 is available right now, with full access coming soon - check out the Diablo 4 release times for more information. Until then, prepare for hell with our five-star Diablo 4 review.

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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