Destiny Level 25 class packs let you buy your way past the original campaign
The journey to level 25 in Destiny is filled with intense battles and questionable dialogue, unless you skip straight to the new stuff. Destiny: The Taken King comes with a Spark of Light which can give one of your characters an instant boost to level 25, and now Bungie's selling equivalent items independent of the expansion for $29.99 / £24.99 a pop.
Destiny's new Level 25 packs are sold on a per-class basis, with each pack containing a level boost, a subclass boost, and weapon telemetries (so you can unlock weapon perks faster). If throwing fiery hammers, shooting void arrows, or frying enemies with finger lightning sounds good, you might want to hold on to that subclass boost until you do The Taken King mission that unlocks your third specialization.
The shortcut packs are available via the Xbox Store in the US and UK and the PlayStation Store in the UK, though it doesn't look like they've gone live yet on the US PlayStation Store. It's a pretty pricey exchange, but don't feel bad about skipping the original set of missions if you're in a hurry. It has some cool moments but is overall the weakest part of Destiny; you don't even have to worry about missing out on introductions to important characters because there aren't any.
Alright, alright, that may be a bit harsh. Here's your spoiler-free Destiny catch-up so you can jump straight into The Taken King: you're raised from the dead by a perky robot voiced by Nolan North, fight The Darkness for a while, and then a stranger gives you her gun. That's pretty much it, though I'd recommend playing through House of Wolves' missions if you have time - that was where Bungie started turning the page on this whole "narrative" thing.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.