Dead Rising review

Casual mall-walkers beware: only the truly hardcore will survive this zombie infestation

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If it were just Case Files you were straddled with, you'd be living like a king. And Dead Rising certainly doesn't want you living like a king - it's much too hardcore for that. On top of the time-sensitive story events (everything happens in quasi-realtime on an in-game clock), you'll also juggle "Scoop" scenarios (important events that can reveal more story bits and more survivor rescues, but can be ignored), as well as simple survivor requests. You'll find yourself saddled with a crapload of tasks from random zombie stabbing to escorting survivors to collecting bombs to erotic photojournalism. That's not a typo. The entirety turns into a multi-tasking nightmare that you'll either revel in or grow increasingly stressed out by - it really just depends on what type of gamer you are. And the stress multiplies once you realize that each of these different requests is delivered under specific time constraints. Miss the window and better luck next time, Mr. West.

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GenreAction
DescriptionIt might look like a simple game of Whack-A-Zombie, but Dead Rising brings multi-layered gameplay and tough decisions that hardcore gamers will love making.
Platform"Xbox 360"
US censor rating"Mature"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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