Dark Void multiplayer mode canned
Crimson Skies dev's new game more than a year away
There's no multiplayer mode planned for Capcom's Dark Void, director of design Kraig Kujawa has confirmed.
"We explored it, but there are so many huge features in this game, we really wanted to focus on making the most kick-ass, single-player features possible," Kujawa toldJoystiq.
And when Kujawa said the team 'explored it,' he meant the team actually built a multiplayer mode. "We had multiplayer up and going," said designer Jose Perez.
"It was fun, and to be honest, we just could tell we weren't going to be able to make the multiplayer game the way we wanted and the single-player game the way we wanted, so it was a really hard decision."
Unfortunately, Capcom has also confirmed that you're going to have to wait a year to see the game on shelves.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Jun 4, 2008
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
I've seen enough: Assassin's Creed Shadows will beat Black Flag as my favorite AC game as Ubisoft says it lets you "Naruto run" as the "fastest Assassin" it's ever made