Dark Sector - updated hands-on
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published
Viral superpowers, horrific metal zombies and nasty dismemberments make our latest look at the game a memorable one
Although the glaive provides a lot of the game's fun, it's really the least of what Hayden can do. As his infection advances and he becomes more powerful, he'll be able to generate a bubble-like shield to deflect projectiles, or unleash an explosive burst of whatever element the glaive is charged with. These talents will come in especially handy as the monsters he faces get beefier, going from militiamen and slow, stupid zombies to dog-like horrors, metallic humanoid monsters (some of them invisible and sneaky) and huge, four-legged walking tanks.
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After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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