Dancing Eyes is a PS3 game about a tiny monkey that removes women's clothes. Here's a video to prove that such a thing exists

Unless you happened to be a frequenter of Japanese arcades in the mid-90s, it's highly unlikely that you've ever heard of Dancing Eyes. Released by Namco in 1996, Dancing Eyes is about a tiny monkey that cuts square and rectangular shapes in women's clothing, consequently revealing their undergarments and leaving them in a state of undress. We don't know why such a thing would be happening. But this is a video of it happening:

Once the lady has become liberated of her outer-clothes, the player is able to swing the camera around, zoom in and out and do whatever they can to find the optimum angle from which to gaze upon the semi-naked avatar. A bit like Pokemon Snap, but with 100% less Snorlax and 100% more undressed females.

Namco Bandai is giving the game a lick of modern console spuffery and releasing Dancing Eyes on PS3 as part of its Namco Generation collection. It'll basically be the same game, with shinier graphics and PlayStation Move compatibility. There are some screens and Japanese words on the official site, although the trailer below is much easier to understand. Sort of.

We consider it highly unlikley that Dancing Eyes will release anywhere other than Japan. But we wanted to write about it anyway. If nothing else it's a bit of light relief to break up all the 'Shooty War 9' stories.

Thanks Siliconera for alerting us to Dancing Eyes.

June 16, 2011

CATEGORIES
Matt Cundy
I don't have the energy to really hate anything properly. Most things I think are OK or inoffensively average. I do love quite a lot of stuff as well, though.
Latest in Games
Balatro Joker card
After stepping away from Balatro for 3 months, the developer only resumed work "because I was bored but the internet was out so I couldn't play Rocket League"
Shots of Arydia: The Paths We Dare Tread in play
RPG board game designer's revelation was searching for a D&D quick start guide to find "You needed to pull together lots of different pieces in order to play"
The titular Bayonetta in Bayonetta 2
Devil May Cry and Bayonetta veteran Hideki Kamiya is still leaning on Resident Evil creator Shinji Mikami's wisdom at new studio Clovers: "I have always made decisions based on his teachings"
Skate 4
The Skate reboot isn't even out yet, but it already has an EA specialty: microtransactions
Yakuza 0
10 years on, Yakuza 0 is still one of the strongest entry points to a franchise ever made
Palworld
As Palworld studio's publishing branch teases new reveals, its head is "nervous" that "people will just expect more" games like its survival hit
Latest in News
The Running Man
The Running Man reboot is bringing back key aspects of Stephen King's novel to turn it into "the deadliest game of hide and seek"
Balatro Joker card
After stepping away from Balatro for 3 months, the developer only resumed work "because I was bored but the internet was out so I couldn't play Rocket League"
Shots of Arydia: The Paths We Dare Tread in play
RPG board game designer's revelation was searching for a D&D quick start guide to find "You needed to pull together lots of different pieces in order to play"
Indy in Ben Leonberg's haunted house horror Good Boy
Good Boy, a new scary movie told from a dog's POV, is being called "one of the best horror films of the year"
Doctor Doom in Marvel Comics
The Russo brothers say Avengers: Doomsday and Secret Wars will draw inspiration from multiple comics – which explains how Doctor Doom might fit into the story
Daredevil: Born Again
Marvel fans think that Daredevil: Born Again episode 3 just referenced Spider-Man's Miles Morales – but a key detail might have already debunked the theory