Cyberpunk 2077 photo mode teased yet again, but how would it work in first-person?

(Image credit: CD Projekt)

If you ever find time to play tourist during your travels through Night City, it looks like the game will oblige you with a Cyberpunk 2077 photo mode. Developer CD Projekt Red told a fan last year that it was "planning to have" photo mode, and a brief video posted to Cyberpunk 2077's official Twitter account today seems to hint that we'll learn more about it soon.

The video is a brief pan over the Night City skyline, its neon billboards and window-studded high rises shining out into the night sky. A stylized camera icon appears on the screen (though that symbol will probably be as meaningless as a floppy disc save icon in the future) and the video loops. The included hashtags "#CaptureCyberpunk" and "#PhotosFromNightCity" tease more to come. That is photos plural after all.

While photo mode has become a near-standard inclusion for many big-budget games, making it work with Cyberpunk 2077's dedicated first-person perspective will require some interesting decisions from CD Projekt Red. People love taking pictures of their characters - especially when they can customize them, as Cyberpunk 2077's character creator will allow - but in normal play you won't see much more than your hands and arms. If photo mode lets you pull back and look at your character at any point in the game, that would create a whole lot of extra animation work that CD Projekt Red would have to do for a fairly small portion of the game.

On the other hand, if a traditional Cyberpunk 2077 multiplayer mode comes to the game after launch, CDPR would need all of those animations for player characters eventually. Having all those third-person animations ready to go would be future-proofing with an extra benefit in the near term. Or maybe V will just wink out of existence whenever you get ready to frame a shot, I dunno! I trust the developers to make the best choices with the resources and tools they have, and I'll be interested to see whatever form Cyberpunk 2077 photo mode takes.

Read about how the developers are working to give each neighborhood of Cyberpunk 2077 "its very own atmosphere and vibe". 

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Latest in Cyberpunk
Cyberpunk 2077: Johnny Silverhand sits at a restaurant table with his hands together next to a plate of food
Cyberpunk 2 associate game director reveals his greatest development secret: 10 hour loops of music like "Epic Sax Guy" that "gives me insane focus and clarity"
The Witcher 2
Before he was Cyberpunk 2's associate director and was just "employee #86," CDPR dev says it took him 46 tries to beat an infamous boss in The Witcher 2: "I was losing my mind"
Cyberpunk 2077
Over 4 years after its launch, Cyberpunk 2077 hits 'Overwhelmingly Positive' on Steam: "Never dreamt it will be possible"
Cyberpunk 2077: Phantom Liberty screenshots
If Night City is the "main antagonist" of Cyberpunk 2077, The Witcher 4's Continent could easily follow suit
Cyberpunk 2077 Phantom Liberty Screenshot
Cyberpunk 2077's surprise car customization update was co-developed by the Metal Gear Solid 3 Remake devs, lets you lower your wanted level on the fly GTA-style
Cyberpunk 2077 DLC screenshot
Cyberpunk 2077 is getting a surprise update a year after its once-final update, even after CDPR moved basically every dev to other games: "Sometimes, you want to do it ONE MORE time!"
Latest in News
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
Charlie Cox as Matt Murdock in Daredevil: Born Again
Daredevil fans are wondering if Born Again season 2 will set up a darker comic book arc for Matt Murdock
Theo James as Hal in Osgood Perkins' The Monkey
It might only be March, but Stephen King adaptation The Monkey is now the highest grossing horror movie of 2025
Balatro screenshot showing an assortment of card packs
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one