12DOVE Verdict
Pros
- +
Animals have behavioral quirks
- +
Powerups add a little depth
- +
"Funny" premise
Cons
- -
Killer chickens... yeah
- -
Mostly just Qix
- -
plus fluff
- -
Irritating herding-work
Why you can trust 12DOVE
Presented with a pen of beasties, you have to fence the animals into separate enclosures without coming into contact with any of them – for that spells instant death. It’s Qix on a farm. A farm of mad. What kind of farmer shoves antagonising breeds in a pen and then tries to solve the problem? What kind of chicken is it that can kill you with a single peck? Why, in the name of all things sane, is a farmer rearing foxes? His agricultural set-up is such a self-hating endeavor we’re not sure we want to help him.
Factor in some furry/feathery behavioural quirks (carnivores pursue herbivores, certain animals stun you, certain animals can hop fences) and what was a high-speed bit of fluff in Qix becomes an irritating exercise in second-guessing animal AI. Power-ups add a smidgen of strategic depth – speed-up, invincibility, carnivore-scaring weapons – and the animals do a groovy boogie when you pen them in, but since when has that ever been a recommendation?
A teeth-grindingly stupid premise belies a few okay gameplay ideas. But you’re better off getting your animal/puzzle fix fromToki Tori.
Jun 27, 2008
More info
Genre | Other Games/Compilations |
Description | Corral cute animals by building fences around them. A funny premise but herding killer chickens and foxes is irritating. It just doesn't make sense. |
Platform | Wii |
US censor rating | Everyone |
Alternative names | Saku Saku Animal Panic |
Release date | 20 May 2008 (US), (UK) |
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