If you were waiting for the latest Castlevania: Lords of Shadow DLC for the 360, you may have noticed that... well, it isn't there. Konami has now confirmed there were problems that forced the company to pull it at the very last minute.
In a series of ongoing tweets from Konami's "castlevanialos" account, managed by David Cox, the publisher clarifies that the content is complete and ready to go, but that there is a technical problem with Xbox Live.
Lucky for PS3 gamers in the US, the DLC went to the PlayStation Store ahead of schedule, last week. For consumers in Europe, though, the DLC was held until this week. And though there are no issues with PlayStation Network, Konami has held off on releasing the PS3 DLC over there.
"We believe in treating all our customers equally. This is a multi-format game. Everyone gets it at the [same] time. That's fair!" explained Cox.
Angry European Twitter users are saying in order to be "fair," it should be pulled from the US PlayStation Store, to which Cox replied, "I agree but that was put up there in error and it's too late to take it down. I sympathise it's not the best situation :("
According to Cox, Konami is contractually obligated to release the DLC to both platforms at the same time, so it cannot budge on this issue. Cox promises he'll keep everyone informed with the latest updates.
[Source: Twitter.com/castlevanialos]
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Mar 31, 2011
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
I've seen enough: Assassin's Creed Shadows will beat Black Flag as my favorite AC game as Ubisoft says it lets you "Naruto run" as the "fastest Assassin" it's ever made