Call of Duty Warzone gets a Halo Assault Rifle in this clever video
If only it was real
Ever wish you could drop into Call of Duty: Warzone with your faithful firearm from Halo?
Barring any unexpected DLC crossovers or risky mods, this intricate CGI recreation of what the Halo Assault Rifle would look like in Warzone is your best bet. It was created by Reddit user acoolrocket as a composite of actual Warzone gameplay with an external render of the beloved UNSC assault rifle. You'd think it was actually in the game from looking at it, since each animation is intricately created, including charging the weapon, idly sighting down the rifle, reloading, and - of course - firing off a few rounds.
The Halo Assault Rifle in Warzone using CGI from r/CODWarzone
The second half of the video puts the wireframe for the new composite model next to the original footage, letting you see how the two compare. It's an impressive accomplishment, and somehow makes the wait for Halo: Infinite even harder than it was before, whether or not the next Halo features its own battle royale equivalent.
Meanwhile, if you're interested in cool new ways to see the actual game in action, you should check out the Call of Duty Warzone third-person spectator mode the team at Raven Software just added to the game.
Warzone best guns | Best Cold War guns in Warzone | The best guns in Cold War Zombies | Warzone best sniper | Best Warzone FARA 83 loadouts | Warzone best LC10 loadouts | Warzone best FFAR loadouts | Warzone best DMR loadouts | Warzone best MAC-10 loadouts | Warzone best SMGs | Best Warzone M16 loadouts | Warzone best Grau loadout | Warzone M4 builds | Warzone best shotgun | Warzone MP5 builds | Warzone AUG loadouts
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.