With COD returning to WW2, it’s time to revisit how the series did it before in Call Of Duty 2

It’s happening. The Call Of Duty series is finally returning to World War 2 after years of going a bit overboard with future tech. After getting a good look at where it’s going next, I decided to take a look back at the early days of the franchise, Call Of Duty 2, to see how it holds up.

Clearly it doesn’t look anywhere near as good the new one – it has been almost 12 years after all – but despite the flood of browns and greys, COD2 still feels surprisingly fresh and acquits itself pretty well. The areas you travel through are quite narrow and you will fight a lot of copies of the same guy over and over again, but the core story and shooting are still strong enough to stand toe-to-toe with more modern offerings.

You learn the ropes by shooting teddy bears and throwing potatoes before being chucked straight into combat. It’s incredibly effective at teaching you what to do, but also makes you feel woefully unprepared as a human. It’s a perfect introduction to the overwhelming horror of the war you’re facing. It’s such a small thing, but by being so simple and grounded, it gives you that feeling of immersion even when the tech is a little bit dated and the environments are showing their age.

With such narrow fields it feels like you’re constantly being bombarded by distant gunfire and explosions, or tanks driving over the trench you’re hiding in. It’s weirdly claustrophobic and feels horribly chaotic in a way that’s appropriate to the time. At times I could feel myself flinching at the sound of guns firing in the direction I was pushing myself towards. It’s an incredibly effective use of the limited tech Infinity Ward had to create an atmosphere that gives you a sense of really being there.

I’m surprised by just how much I’ve enjoyed it when I’ve never been a Call Of Duty fan before. The most recent modern titles feel so over the top and far fetched that there just isn’t anything to relate to to get you hooked. COD2 feels a lot more human thanks to the simplicity of it all; the tech for extravagant showy set-pieces that distract your attention from any iffy storytelling isn’t there for the game to hide behind. All you’ve got to focus on are the stories of the soldiers around you, and there’s a purity in being so limited.

Then there’s the actual in-game tech from the 1940s. No night-vision goggles or super-scopes to rely on here, so you need to teach yourself to aim the old-fashioned way – by pointing down the antique sights on your rifle. You also can’t use goggles to see through the haze of a smoke grenade, you’ll be just as lost in it as your enemy will be, just like a real soldier would be. You have to rely on your own skill and instinct instead of having a gadget for every occasion.

Having revisited the past and fallen in love with its purity I’m both excited and nervous for COD: WW2. Call Of Duty has evolved and added so much over the past decade, and I’m worried it’ll overdo it and taint the simplicity of such an old-school setting. Then again, with the right level of sensitivity they could use all that modern tech to create an even more intense experience. I just hope they don’t get carried away.

This article originally appeared in Xbox: The Official Magazine. For more great Xbox coverage, you can subscribe here.

CATEGORIES
Freelance Writer

Daniella is a freelance consultant, writer, and editor, who was formerly deputy editor at Official Xbox Magazine before its closure. Her words have appeared on the Guardian, Eurogamer, PC Gamer, and GamesRadar, among others. She's a Final Fantasy 14 aficionado. 

Latest in Call of Duty
A player wearing a gasmask and holding a gun during the shooter, Call of Duty: Black Ops 6.
Call of Duty season 2 brings back Gun Game and a fan-favorite Zombies weapon we haven't seen in 10 years
A player wearing a gasmask and holding a gun during the shooter, Call of Duty: Black Ops 6.
136,000 Call of Duty accounts have gotten banned since ranked launched for Black Ops 6: "We’re not slowing down in our mission to shut down cheaters"
Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War reportedly surpasses Red Dead Redemption 2's huge development costs, with a massive $700 million budget
Black Ops 6
Call of Duty: Black Ops 6 makes headshots deadlier while cutting back on weapon sway and recoil: "We will be keeping a close eye on sniper balance after this change"
Call of Duty: Black Ops 6 movement.
Black Ops 6 player spent nearly 20 hours grinding to Prestige without getting a single kill, all by spamming Spy Cams
Black Ops 6 Zombies
Call of Duty hacker says "I had my fun" after reportedly getting thousands of Warzone and Modern Warfare 3 players falsely banned
Latest in Features
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago