Broken Sword: Shadow of the Templars - The Director's Cut review

The adventure gets a better treatment on DS

12DOVE Verdict

Pros

  • +

    Neat cartoon graphics

  • +

    Better dialogue than Wii version

  • +

    Decent story

Cons

  • -

    Lame gags remain

  • -

    Hint system makes it too easy

  • -

    Puzzles vary wildly in difficulty

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We weren’t a big fan of the Wii ‘reimagining’ of Broken Sword, but on DS the game does rather better. The handheld’s small screens suit the neat cartoon graphics, and dialogue has been tweaked (though some lame gags remain). The cutscenes don’t look so horribly grainy here either.

For Broken Sword (and point ’n’ click) newcomers, this handheld reinvention is pitched about right, with a mix of blindingly simple puzzles and some that require a little more head-scratching. The new ‘hint’ system, while useful, is a little too readily available, however, and more experienced genre fans will feel there’s not enough here for their money.

The story’s not too bad either, though the success of Dan Brown’s religio-conspiracies in the years since the game’s original release have dulled its sense of intrigue. Bloody Dan Brown…

Apr 16, 2009

More info

GenreAdventure
DescriptionThe first game in this cult PC adventure series gets rereleased, this time with new puzzles to take advantage of the DS's special abilities. This one is on the higher end of quality for DS adventure titles.
Platform"DS","Wii"
US censor rating"Teen","Teen"
UK censor rating"12+","12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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