Bravely Default bestiary guide
A Brave New World
Aerial
001 Great Bat
Location: Caldis - night, Flor-Cheim Inner Sea - night (before chapter 5)
Weakness: Wind, Light
Carrying: Antidote, Monster Fiber
002 Blood Bat
Location: Yulyana Woods - night, Vestment Cave (before chapter 5)
Weakness: Wind, Light
Carrying: Monster Fiber
003 Magnus Bat
Location: Vampire Castle
Weakness: Wind, Light
Carrying: Dark Matter, Remedy
004 Vulture
Location: Flor-Cheim Inner Sea (before chapter 5)
Weakness: Wind
Carrying: Insect Antenna
005 Helldiver
Location: Ocean (before chapter 5)
Weakness: Wind
Carrying: Tengu Yawn
006 Rukh
Location: Florem, Islands North of Florem (chapter 5 onwards)
Weakness: Wind
Carrying: Insect Antenna, Glitterbug
Jump to section:
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more

After slamming D&D's Wizards of the Coast, Baldur's Gate 3 devs celebrate "good ending" for Stardew Valley mod as it gets reinstated after a "mistaken" DMCA

The Baldur's Gate 3-themed Stardew Valley mod that Larian boss Swen Vincke called "amazing" gets DMCA'd by D&D publisher Wizards of the Coast