Blizzard responds to fan frustration over Diablo 4 updates
Fans are eager to get to grips with the game
The developer of Diablo 4 has acknowledged that blog posts aren't the best way for fans to get a feel for the game.
Blizzard will be releasing an update on Diablo's fourth major instalment next week. The game's global community lead, Adam Fletcher, tweeted their excitement about the new update, which focuses on the art of the upcoming action RPG, but not everyone felt their enthusiasm.
One Reddit user responded to the news saying that these text and video-based posts feel "small", while another commented, "I still can't really say I have a good 'feel' for what this game is even going to play like."
Excited for the Diablo IV Quarterly Update blog next week!The team dives into environment art. Most of the past updates have had a good amount of block out levels so this is a great peek into the updates on the art side. Lots of eye candy including videos to check out! 🤩March 22, 2022
Fletcher responded to the feedback, recognising fans' eagerness to play Diablo 4 and sharing their excitement for when players can go hands-on with the game.
"We typically have some system updates in various blogs but I also think we are getting to a point where words become harder to understand these items and thus it gets harder to gather valuable feedback based off what people are interpreting," writes Fletcher.
"We will still have updates in these blogs and they will constantly evolve until release but it may be just better for people to experience and play them in testing to gather such feedback. There will be quite a bit of time to do that once we get into the testing phases. Looking forward to that for sure."
In addition to a recently unveiled survival title, Blizzard is rumoured to be working on a new unannounced game.
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Diablo 4 was announced in 2019 and is expected to launch next year. Here's everything we know about Blizzard's sequel.
Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and Games Radar. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.