Bleach DS: Souten Ni Kakeru Unmei review

Drink deeply for there's no childproof lid on it

12DOVE Verdict

Pros

  • +

    Good internet play

  • +

    Captures the Bleach spirit

  • +

    Nice scaling effects

Cons

  • -

    It's very old-school

  • -

    Slightly repetitive voices

  • -

    Japanese text

Why you can trust 12DOVE Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Wednesday 14 June 2006
Arms go up, arms come down. Arms go up, arms come down. Few things in this life give you the same warm feeling inside as watching the standard 2D cheering crowd and their two frames of animated celebration. For once you spot these stilted dolts in motion you know what will follow; side scrolling, re-scaling, flat but bright sprites battling it out with juggles, acrobatic impossibility and huge combos.

Yes, from the moment the first frantic, hugely enjoyable but slightly chaotic battle of Bleach begins, you know that while the school is old, this class is definitely new.

Above: The zooming, leaping sprites are fluidly animated

Because while Treasure have embraced all the time-honoured elements of the often fiercely protected 2D fighting genre, there is more going on underneath the garish garnish of twin-level duels and explosive effects - for they've also added in a few new neat touches in the shape of Wi-Fi and stylus-activated special moves.

With each battle being played out on the top screen alone, the bottom one is home to a card-based system that allows you to deal from a deck of power-ups, as well as triggering your most powerful attacks - without resorting to memorising huge streams of button presses.

More info

DescriptionMostly traditional fighter, but use of stylus and net play makes it feel new
Platform"DS"
More
CATEGORIES