BioShock concept art reveals what Big Daddies look like under their helmets

BioShock helmetless Big Daddy concept art
(Image credit: Take-Two Interactive)

Have you ever seen a Big Daddy from BioShock without his helmet on? If not, consider this the first/worst day of the rest of your life.

PC Gamer writer Andy Kelly made the grim discovery and shared it on his Twitter account, spreading far and wide the image which the BioShock fan wiki attributes to former Irrational Games senior concept artist Robb Waters. The BioShock games deliberately conceal what Big Daddies look like under the hulking frame of their metal dive suits, but they imply that the maintenance personnel turned Little Sister guardians have changed a lot from the people they once were.

The helmet-less Big Daddy in the concept art has pink, wrinkled flesh, sunken eyes, and a strange yellow light emerging from his forehead. According to the lore of BioShock, Big Daddies start out as the human undesirables of Rapture and are converted into their new form in an irreversible procedure which grafts their skin and organs directly to the inside of their suit. That would explain why this poor meat man has such a swollen-looking head, since Big Daddies wear those oversized helmets. As for why his third eye chakra is glowing… I dunno, Plasmids? It's probably Plasmids.

Big Daddies have a tragic mystique to them; even as their whale-like groans and moans become part of the background noise of Rapture, you can't help but wonder how aware they are of who they once were and of what they are now. It's probably for the best that we never knew what they looked like under those bathysphere-like helmets, and I'm not just saying that because I'm going to be seeing the meat man's face whenever I close my eyes for the next few weeks.

While the BioShock series has lain dormant for years, it looks like it's gearing up to give us some more tragic monsters: a new job listing indicates that BioShock 4 developer Cloud Chamber is working with Unreal Engine 5, the new game engine which recently became available in early access to developers outside of Epic Games.

It looks like BioShock 4 may buck series tradition by sending players out into an open world.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Read more
Screenshot from Twisted Tower, showing a first-person view of a 'Real Boy Station' vending machine with a freaky clown doll by its side.
OG BioShock director recommends one very BioShock-y Steam Next Fest game that already has 500 "very positive" reviews
BioShock 4: a screenshot of a Big Daddy and a Little Sister.
BioShock 4: Everything we know so far
Concept art from Cronos: The New Dawn shows a fleshy creature with two heads and many arms.
Bloober's new sci-fi horror game looks like Silent Hill 2 meets Alien, the retrofuturistic gorefest I've always dreamed of
BioShock
BioShock's Ken Levine calls his most iconic FPS "a very, very long corridor," but his next game Judas is "made very, very differently"
games like Resident Evil - Bioshock
BioShock Infinite “may not have been the thing I wanted, but that doesn’t necessarily mean it wasn’t the thing the audience wanted”: Ken Levine guides us through his entire gameography
Posing with a rifle in the Fallout 76 Ghoul update
Become a "fierce berserker" ghoul in Fallout 76 and you can KO a Mirelurk Queen with a single punch
Latest in Bioshock
Screenshot from Twisted Tower, showing a first-person view of a 'Real Boy Station' vending machine with a freaky clown doll by its side.
OG BioShock director recommends one very BioShock-y Steam Next Fest game that already has 500 "very positive" reviews
BioShock
BioShock's Ken Levine calls his most iconic FPS "a very, very long corridor," but his next game Judas is "made very, very differently"
BioShock Infinite box art
Rumored BioShock 4 screenshot shows off some new powers and a very punchy-looking shotgun
BioShock
Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"
Bioshock Infinite
Over 4 years since its announcement, BioShock 4 studio is "ramping up" as dev teases its "really awesome project"
BioShock Infinite
BioShock Infinite dev's advice to NSFW fan artists "would have been so much hornier" in 2023
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip