Bethesda's Pete Hines will always say "no thank you" to Battle Royale knockoffs

Wondering when Bethesda is going to hop aboard the Battle Royale bandwagon with 100-player Fallout 76 elimination matches, or a version of Skyrim where you airdrop onto an island and start hunting other Dragonborn? It'll likely never happen, according to Pete Hines, SVP of Bethesda's global marketing and communications (who you've no doubt seen during Bethesda's E3 presentations). Speaking with 12DOVE, Hines explained what he looks for in successful game pitches, and he's none too keen on copying the latest trend.

"If it sounds interesting, if it's something the devs are clearly excited about, and it's something we think is unique and different, that's trying something new or doing something new, that's what gets me excited," says Hines. 

"If it's like 'Well, these guys did this, so we're gonna do this,' I can't stay awake. 'Hey, here's our Battle Royale game!' No thank you. Not even remotely interested. That's not who we are as Bethesda; that's not how we've gotten to where we are over the last 30-odd years. And honestly, I think our devs know better than to say 'Oh, we're just gonna riff off of something that somebody else is doing.'"

Hines cites Bethesda's virtual card game The Elder Scrolls Legends as a recent example. "If it was just a true Hearthstone clone, I wouldn't have been interested," he says. "But I thought it was something different and unique, with the two lanes and the variety in terms of the colors and how the decks work. I thought it sat in a really interesting spot on the spectrum of strategy card games, from super simple to really complicated and everything in between, that I just liked where we are. Those are the kinds of things that I think get us, as a company, excited." 

So there you have it. You won't ever be smashing llama pinatas in a Bethesda game if Hines has anything to say about it - and frankly, Bethesda has always stood out by following its own star. Why go the copycat route when most of the gaming populace is hanging on your every word regarding The Elder Scrolls 6, Fallout 76, and Starfield?

For more QuakeCon 2018 news, check out the first Doom Eternal gameplay and don't miss these 5 game-changing details.

Lucas Sullivan

Lucas Sullivan is the former US Managing Editor of 12DOVE. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

Latest in Sports
Tony Hawk's Pro Skater 3+4 screenshot showing three skaters performing tricks in mid-air
Tony Hawk's Pro Skater 3+4 could be making a major change to Pro Skater 4, with the apparent removal of free-roaming in favor of "streamlined goals"
WWE 2K25
WWE 2K25 DLC guide to all Season Pass wrestlers
Image of the box art for Tony Hawk's Pro Skater 3 + 4 on the PS5 and Xbox Series X/S with an orange GamesRadar background.
Tony Hawk's Pro Skater 3 + 4 pre-orders include Doom Slayer and an actual full-sized skateboard
Tony Hawk's Pro Skater 3 + 4
Tony Hawk's Pro Skater 3 + 4 launches this July with new parks for "for the first time in 10 years," and you can pre-order to get a demo in June
Tony Hawk's Pro Skater 1 and 2
Tony Hawk's Pro Skater 3+4 rumors have just been upgraded from podcast mentions and Call of Duty map teasers to a full countdown on the official Activision website
FC 25
FC 25 FUT Fantasy FC tracker and February promo guide
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip