Battlefield Portal rewrites the rules on PLAY’s cover
Plus, a huge supplement showcases the games best using PS5’s features
Battlefield 2042 jumps through a portal to land on PLAY’s cover this month, with a feature all about its Battlefield Portal mode. Allowing players to rewrite the rules, it's set to be one of the most creative shooters in years. On top of that, we have a honking big supplement dedicated to PS5’s unique features – from how upcoming games will use DualSense, to games you can buy now that really showcase things like the SSD and visuals. If you have one, you know you want to show off. The issue is available in supermarkets, newsagents, and digitally, so don’t miss this massive one. Packed with loads more to boot, read on for a taste...
Get a controller charging dock with PLAY Magazine's exclusive subscription offer!
Battlefield 2042's Battlefield Portal
Like a lot of you, I’ve played my fair share of shooters. They’ve given me some great memories, as well as lost me many more as hours of late nights blur into one another. But not much out there has excited me as much as Battlefield Portal. This new mode in Battlefield 2042 allows players to make their own game modes using The Builder, a powerful, visual-based scripting tool. We speak with Ripple Effect’s Justin Wiebe about making the mode that mashes together different eras of Battlefield, embracing the community’s creativity.
PS5: The ultimate power-user guide
We cover 54 games in this big supplement celebrating PS5 as it nears its first anniversary (time is very scary). Inside, we go over how upcoming games like Deathloop, Horizon Forbidden West, FIFA 22, and loads more will use PS5 features, as well as collect together our favourite games you can buy right now to showcase the power of the console. Plus, we’ve got tips on how to get the most out of it too, from things like betas, 3D audio, and how to upgrade your storage (yes, even NVMe).
Moss: Book II
While we await PSVR 2 news, this cheeky sequel to our favourite mouse ‘em up keeps us delighted with the original hardware. Yes, it’s still worth getting involved with PSVR when games like this are coming to the system (and will most likely work with PSVR 2 in the future too). We speak with Polyarc to bring you the first details on Quill’s new adventure. It’s sure to be a blast.
Far Cry 6
As the latest Far Cry looms down over us, we chat with Navid Khavari, Eduardo Vaisman, and David Grivel about building a setting that’s immersive in a way that no other game in the series has managed. From PS5 features like 3D audio, the real-world inspirations behind the environment and culture, and creating a compelling cast of characters, we bring you the details.
Tales Of Arise
You just can’t stop us doing interviews this month, it seems. This really is a great issue for fans of dev access (which includes us). We speak with producer Yusuke Tomizawa and director Hirokazu Kagawa about their ambitions for Tales Of Arise. The first game in the JRPG juggernaut in over five years, the team have carefully rethought elements of the long-standing series while also breathing fresh life into it with an engine change. Combined with hands-on impressions, this deep dive is our final look at the game before release.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
RetroStation: The Thing
Headlining the 12-page strong RetroStation section this month is our Making Of The Thing. The PS2 classic felt amazingly advanced for the time, where you’d team up with AI NPCs without knowing if they’re infected, alongside them being wary of your own infection status. We can’t help but wonder how advanced a modern day version could be, but continue to admire how great it was for the time. Elsewhere in RetroStation, we dig into the eclectic Digimon World, blow off our copies of Crash Bandicoot, and even revisit Battlefield Hardline. Retroheads shouldn’t miss it.
Subscribe and save
If you can't get to the shops then order your copy of PLAY Magazine online, or subscribe to save money, get a free gift, and receive collectible covers.
For more unrivalled developer access to the hottest PS4, PS5, and PSVR games, why not subscribe to PLAY Magazine? You'll save on the cover price and have your copy delivered to your door (or device) each month, complete with exclusive subscriber covers. It’s a big saving for a tome that covers PlayStation past, present, and future every month, so consider helping us keep the train going.
You can subscribe to the print edition, digital version, or save even more with the print/digital bundle – whatever you choose, you can rest easy in the knowledge you're getting the full story before anyone else.
Games Editor Oscar Taylor-Kent brings his Official PlayStation Magazine and PLAY knowledge to continue to revel in all things capital 'G' games. A noted PS Vita apologist, he's always got his fingers on many buttons, having also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, GamesMaster, PCGamesN, and Xbox, to name a few.
When not knee deep in character action games, he loves to get lost in an epic story across RPGs and visual novels. Recent favourites? Elden Ring: Shadow Of The Erdtree, 1000xResist, and Metaphor: ReFantazio! Rarely focused entirely on the new, the call to return to retro is constant, whether that's a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.