Starfield fans are impressed by the tiny snippets of new gameplay footage revealed in the background of today's delay announcement.
As Todd Howard discussed the game's new release date and the upcoming Starfield Direct in June, footage of the game could be seen running on a TV behind him, as well as on developer's screens throughout the video. While those clips offered little more than the briefest glimpse at Starfield, fans are pleased with what they can see - even if Bethesda is hiding its coolest footage yet inside this bizarre format.
"Is it just me or does the gameplay in the background look much smoother than what we saw last year?" asks one. Another described it as "smooth like butter," and yet more suggested that factors like frame rates and lighting also looked better than they had in the past.
It's worth noting, of course, that Bethesda's got total control over this footage, and it's likely that everything shown off here is running on impressive PC hardware, and may even have been scrubbed to ensure no janky dropped frames. Regardless of the hardware performance, however, the trailer has also revealed a whole suite of new gameplay details. And like any game community that's been waiting (im)patiently for more information, Starfield players-in-waiting are already poring over every detail they can spot.
Highlights include the return of the looting system style from Fallout 4, confirmation of various different armor types include Thermal, Airborne, Corrosive, and Radiation (as well as a very large number of different helmets), and an array of "eldritch horrors beyond your imagination." Less popular is the fact that Starfield's XP bar is still lodged firmly beneath your crosshair, but hey, you can't have everything. Over on the Starfield subreddit, fans are committed to taking on the clips with a fine-tooth comb, so we're likely to learn more over the coming days.
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I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.