Bangai-O Spirits - first look

It’s likely you’ve never heard of the original Bangai-O, unless you’re a multi-directional shooter buff. Developed by Treasure, Bangai-O came out first on the Nintendo 64 in Japan, but if you have seen it, it was probably the enhanced version released on the Dreamcast everywhere else.

The soon to be released DS sequel, Bangai-O Spirits, continues the tradition of ridiculously challenging 2D shooting madness. We got a chance to play it a bit at GDC, and literally within ten seconds of our first life, we died. We then proceeded to die over and over and over, but each time we inched our way forward in the level, surviving a few seconds longer. While it certainly won’t be to everyone’s taste, we were getting a kick out of its brazen “I dare you to beat this” throwing of the gauntlet.

You control your standard anime-style mech, although relative to the screen it appears quite dinky. In the original Bangai-O, you were equipped with just lasers and missiles. With Spirits, a major departure is that you’re armed with your choice of melee weapon – the standard setup is a sword that you use to quickly chop through both enemies and the 10,000 bullets and missiles they’ll be shooting at you. You’ll be swinging your sword constantly to fight off the barrage that almost never ends, wading into enemies like an explorer cutting through thick jungle foliage with a machete. Alternatively, you can choose the baseball-bat-like weapon, which doesn’t swing as quickly as the sword, making its defensive capabilities more risky, but it has the advantage of knocking projectiles back at enemies.

The secondary weapon we saw was a missile launcher, but Spirits plans to up the ante of the original and bring in a whopping 20 or so weapons, which certainly improves upon the original’s huge roster of two.

CATEGORIES
Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.
Latest in Action
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Former Xbox boss says GTA: San Andreas and its infamously NSFW Hot Coffee minigame "signified a maturing of the industry" and put games "on par with movies and music"
Death Stranding 2 PS5 screenshot
Death Stranding 2 pre-orders are estimated to go live this month, and will reportedly include a $230 collector's edition that I pray doesn't come with another creepy baby statue
Assassin's Creed Shadows Claws of Awaji expansion Naoe and Yasuke in Awaji forest
Assassin's Creed Shadows roadmap, DLC and future content
Grand Theft Auto 3
A GTA streamer is trying to beat every single 3D entry without dying, and in 33 hours he's made it as far as San Andreas but keeps getting caught in Vice City purgatory
The Last of Us 2
Naughty Dog has done it: it's remastered the PS5 controller with a Last of Us-themed DualSense announcement 24 hours after Neil Druckmann dashed our hopes for The Last of Us 3
Latest in Features
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Daredevil: Born Again
Daredevil: Born Again killing off a fan-favorite character is controversial, but it might prove to be the right choice for the new Marvel show