Baldur’s Gate 3 was inspired by Hitman and Arkane’s immersive sims: “they said a level is a block of Swiss cheese”

Baldur's Gate 3 race half-wood elf male
(Image credit: Larian Studios)

When developing Baldur’s Gate 3, the studio took inspiration from some games you might not expect.

Larian Studios’ lead writer Adam Smith recently appeared on the Official Xbox Podcast to discuss the team’s game of the year winner, and he unexpectedly cited Arkane (Dishonored, Deathloop, Marvel's Blade) and IO Interactive (Hitman, James Bond) as two studios that inspired the game. 

When asked about Baldur’s Gate 3’s out-of-the-box problem-solving, Smith says “We’re often looking to studios like Arkane and immersive sims. And the way that they approach how level design works. And the way that you have all these different avenues to go in.”

He elaborates with an analogy that a designer over at IO Interactive made: “They said a level is [like] a block of Swiss cheese,” Smith continues. “It has all these holes in it, and you  make sure the player navigates them and keeps popping out in different places.”

Smith explains that creative problem-solving has “always been a part” of these flexible RPGs, but the tech that was now available to the studio made outlandish playthroughs possible. He even mentioned the viral clips that had players stacking boxes to overcome challenges

One of Smith’s favorite examples comes from what he calls the Owlbear Belly Drop: “They went to Moonrise Towers which is an area in Act Two - a very, very dangerous area that we made sure was very hard to tackle if you didn’t do it carefully,” he explains. “If you go in all guns blazing, you’re in a lot of trouble. But somebody got a druid while shaped into an Owlbear, jumped from the top of [the tower] and the game’s systems [calculated weight and momentum], and just obliterated every enemy in the area. Just from this massive belly flop.” Supposedly, the team briefly considered balancing that kink out but instead decided that the discovery and fun was more important.

Elsewhere, Smith reiterated the team’s commitment to more post-launch support in the new year via free updates and patches. 

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

Read more
The key art for Baldur's Gate 3 showing dragons and the Nautilus, with Karlach standing in the foreground, weapon in hand
The Making of Baldur's Gate 3: "We really wanted to make it so that even if you don't know D&D or Baldur's Gate, you would still have exciting choices as a player"
Baldur's gate 3 screenshot of a playermade tav and Gale in the background
Baldur's Gate 3 has changed so much in 2024 that I wish the RPG could be my GOTY again this year
Baldur's Gate 3 companion Shadowheart, a young woman with braided black hair and plated armor, smirking while glancing to the side
Baldur's Gate 3's Swen Vincke, feeling all "nostalgic," teases the "the story ain't over" for Larian Studios' "incredible journey"
Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face
As the "incredible journey" to Baldur's Gate 3 wraps up, Larian Studios has its "full attention" on its next RPG: "The story ain't over yet"
Baldur's Gate 3
Baldur's Gate 3 boss Swen Vincke calls out industry layoffs, "short-sighted" decisions, "arbitrary sales targets," and more in his latest Game Awards speech: "Change is coming"
Three knights riding on a scenic dirt path in the hills of Bohemia in Kingdom Come: Deliverance 2
"Instant gratification in gaming has become a problem" – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind
Latest in RPG
Astarion from Baldur's Gate 3
Baldur's Gate 3 Astarion actor Neil Newbon says he "got rid of" agents who deliberately kept him away from video game gigs: "They just didn't want me to do it"
Mass Effect
Jennifer Hale says she didn't see a single line as Mass Effect's Commander Shepard until it was time to record: "It was all cold reading on the spot"
Baldur's Gate 3 screenshot of a boss turned to gold surrounded by blood
5,000 gold, 2,500 hours, and one priceless scroll: Baldur's Gate 3 player cooks up a "Midas run" by turning the RPG's bosses into solid gold trophies, because "why not"
Stardew Valley Baldur's Gate 3 mod Baldur's Village
Stardew Valley player bringing a bit of Baldur's Gate 3 to ConcernedApe's farming sim, now with Larian's seal of approval, says they've played over 1,500 hours and will improve the mod
Avowed screenshot showing two companions assisting in combat
Avowed director says Xbox and Microsoft are "very happy" with the reception to its new Obsidian RPG
Kingdom Come Deliverance 2 Horses
Kingdom Come: Deliverance 2 has another secret skill, and this one is an absolute game changer - looking down makes you duck under branches while riding your horse
Latest in News
Overwatch 2
My hopes for an Overwatch anime or Diablo horror movie are going strong as Blizzard president points out "we are Blizzard Entertainment, and not simply Blizzard Games"
The New Thunderbolts leaping into action
Marvel's New Thunderbolts* comic steals the MCU's asterisk, and the reason why is just as big of a mystery
Pokemon Go players brace for the worst as Niantic is sold off for $3.5 billion: "This game is entering its death knell"
Stamp PSP
A 16-year-old pitch for a newly discovered first-party PSP game has me mourning the death of PlayStation's Japan Studio all over again
Astarion from Baldur's Gate 3
Baldur's Gate 3 Astarion actor Neil Newbon says he "got rid of" agents who deliberately kept him away from video game gigs: "They just didn't want me to do it"
Mass Effect
Jennifer Hale says she didn't see a single line as Mass Effect's Commander Shepard until it was time to record: "It was all cold reading on the spot"