How to respec in Baldur's Gate 3 and change class
How to change class in BG3 via Withers, the mysterious camp ghoul
Changing class in Baldur's Gate 3, aka a respec option to reset your levels and class progress, is something that you can find relatively early on if you know where to look. The whole thing is tied to the character Withers, a strange undead ally of sorts who can be found early on in Baldur's Gate 3, but will require a smidgen of classic adventuring and dungeoneering to reach - but it's worth it, as the chance to choose your Baldur's Gate 3 class again and redefine yourself is one well worth taking, allowing you to try various builds and more. If you're tempted by the option, here's how to respec in Baldur's Gate 3 and change class.
Recent updates
This Baldur's Gate 3 guide to respeccing was updated on 7 November. There's no new information to add, but we've made sure that everything here is true to the game as it stands now.
How to change class in Baldur's Gate 3
To respec your class in Baldur's Gate 3, you need to do it via the NPC Withers. Withers is an undead who we laid out how to find at the end of the Dank Crypt in Baldur's Gate 3, and once you find and speak to him, he'll permanently move to your camp as a sort of highly-specialised merchant. Withers' services are also how to revive dead characters in Baldur's Gate 3, and he can help procure you hirelings - he's a very versatile lich!
And yes, he lets you respec your class too. If you pay him 100 gold, you can effectively repeat that part of character customization from scratch, choosing your new class and levelling up back to what you were - so if you were a level 5 Warlock and choose instead to be a Ranger, you'll spawn at level 1 with four levels immediately to spend however you want, catching you back up to all your Baldur's Gate 3 companions.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.