Matt Clapham
Latest articles by Matt Clapham
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How Half-Life 2 set (still unbettered) standards for video game story-telling, with a hero who never says a word
By Matt Clapham published
Feature
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Great horror needs a great (but not necessarily likeable) cast
By Matt Clapham published
Editorial Horror games can connect with us more by including a cast of characters to amplify the scares waiting around each corner
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How Valve cracked open the FPS formula and then put it back together in Half-Life 2
By Matt Clapham published
Retrospective
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PlayStation VR's biggest promise is reviving the quirky, creative mid-tier of video gaming
By Matt Clapham published
Opinion
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How the wordless Gordon Freeman became a gaming legend in Half-Life 2
By Matt Clapham published
Game History
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Devil's Third review: Hell to play
By Matt Clapham published
Review "It’s as if Valhalla placed a Gamecube game and 360 disc in the teleporter from The Fly and then shoved the resulting mishmash straight into the Wii U’s tray."
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Lego Jurassic World review
By Matt Clapham published
Review "It may be a modest advance, and it’s no cure for Lego fatigue, but after some consideration, I’ve decided to endorse this Park tie-in."
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Chroma Squad review
By Matt Clapham published
Review "All it takes is a little cardboard and silver tape and you’ve got a powerful new punching arm for your giant robot."