Matt Clapham
Latest articles by Matt Clapham
How Half-Life 2 set (still unbettered) standards for video game story-telling, with a hero who never says a word
By Matt Clapham published
Feature
Great horror needs a great (but not necessarily likeable) cast
By Matt Clapham published
Editorial Horror games can connect with us more by including a cast of characters to amplify the scares waiting around each corner
How Valve cracked open the FPS formula and then put it back together in Half-Life 2
By Matt Clapham published
Retrospective
PlayStation VR's biggest promise is reviving the quirky, creative mid-tier of video gaming
By Matt Clapham published
Opinion
How the wordless Gordon Freeman became a gaming legend in Half-Life 2
By Matt Clapham published
Game History
Devil's Third review: Hell to play
By Matt Clapham published
Review "It’s as if Valhalla placed a Gamecube game and 360 disc in the teleporter from The Fly and then shoved the resulting mishmash straight into the Wii U’s tray."
Lego Jurassic World review
By Matt Clapham published
Review "It may be a modest advance, and it’s no cure for Lego fatigue, but after some consideration, I’ve decided to endorse this Park tie-in."
Chroma Squad review
By Matt Clapham published
Review "All it takes is a little cardboard and silver tape and you’ve got a powerful new punching arm for your giant robot."
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