Jordan Gerblick
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick
Dragon Age: The Veilguard, Assassin's Creed Shadows, Resident Evil devs tout PS5 Pro benefits - and a lot of them are still talking about using a Performance Mode
By Jordan Gerblick published
news Many PS5 Pro games will still have quality and fidelity modes despite Sony's messaging
God of War Ragnarok's PSN bypass mod has been pulled because it "got too much attention" and its creator wanted to avoid "potential threats" from Sony
By Jordan Gerblick published
news The mod let you skip right past the PSN linking requirement for God of War Ragnarok on PC
Ubisoft CEO says "our goal is not to push any specific agenda" amid "polarized comments" circling Assassin's Creed Shadows
By Jordan Gerblick published
news Yves Guillemot just won't let this go
Ubisoft says Assassin's Creed Shadows is "the most ambitious entry in the franchise" and was delayed last-minute because "we really want to make sure execution is flawless"
By Jordan Gerblick published
News The delay apparently cost Ubisoft "around 20 million" euros
Helldivers 2 lead says the game's balance problems were "a leadership issue more than anything" and the new buff patch was made by "the same people" who made the nerfs
By Jordan Gerblick published
News Johan Pilestedt says Helldivers 2's low moments are due to a lack of cohesion in the studio
Following Concord's shutdown, the hero shooter's director is reportedly stepping down and taking on a "support role" as some Firewalk devs fear mass layoffs
By Jordan Gerblick published
news A new report says staff at Firewalk are in "limbo"
Dragon Ball: Sparking Zero full roster at launch will include 182 fighters with 20 Gokus, 15 Vegetas, and naturally, just one lonely Krillin
By Jordan Gerblick published
News "Goku Mini" from Dragon Ball Daima is a pre-order bonus
Early Dragon Age: The Veilguard impressions call it a "comeback" for BioWare, a "definite GOTY contender", and the series' "Mass Effect 2 moment"
By Jordan Gerblick published
News Sounds like BioWare is back, baby
God of War Ragnarok's PC port is getting two new features before the PS5 version, and one of them stops companions from spoiling puzzles
By Jordan Gerblick published
News At long last, you can make puzzle hints appear less frequently
It's official: Palworld has been Nintendo'd as The Pokemon Company files lawsuit against Pocketpair for infringing "multiple patent rights"
By Jordan Gerblick published
News It was only a matter of time
Former Elder Scrolls dev says Todd Howard would sometimes work on "two dozen" projects at once and is the face of Bethesda partly because he's "incredibly photogenic"
By Jordan Gerblick published
news Bruce Nesmith expects it'll be "many, many more years" before Todd Howard retires
Sam Lake "politely" asked Alan Wake 2 devs to kill him more violently: "There was hardly any blood in the first iteration"
By Jordan Gerblick published
news Alex Casey's death scene was originally a lot less bloody
For Pokemon Emerald's 20th birthday, 130 artists grouped up and redrew all 386 Pokemon and put them all in a playable romhack
By Jordan Gerblick published
news Pokemon Emerald ReSpirited is a new way to play one of the most popular Game Boy Advance games ever
After 29 years, the cult classic survival horror game that haunted my childhood dreams is getting its first official release outside Japan just in time for Halloween
By Jordan Gerblick published
news Clock Tower: Rewind is an updated version of the 1995 horror classic
EA has four "fully resourced" studios working on Battlefield multiplayer, single player, and a "new Battlefield experience" – "We're taking more time in the dev cycle"
By Jordan Gerblick published
news DICE is in charge of multiplayer, Motive is in charge of single player, and Criterion is supporting both
Xbox Series X/S sales are reportedly less than half of the PS5's, with Microsoft on track for a repeat of PS4 vs Xbox One
By Jordan Gerblick published
news Sony is heading for a decisive victory in this generation's console wars
Assassin's Creed Shadows' gameplay will be affected by Ubisoft's fancy new weather tech, and the studio says its future games will incorporate it "in much more depth"
By Jordan Gerblick published
News The Anvil engine's new Atmos tool will allow for more "efficiency, realism, and coherence"
Yoshi-P to Final Fantasy 16 modders now that the action-RPG's on PC: don't make this weird, please
By Jordan Gerblick published
News Yoshi-P doesn't want "offensive or inappropriate" Final Fantasy 16 mods
Dev of Silent Hill-inspired survival horror game floored to see it pop off on Steam, with reviews coming roughly 300x faster than their last title: "Absolutely insane"
By Jordan Gerblick published
news Hollowbody is gaining traction
Dragon Ball: Sparking Zero has 5,000 dialogue lines you can use to live out your wildest fan fiction ideas in Custom Battle
By Jordan Gerblick published
News Tien and Krillin can have their own custom fight scene in Dragon Ball: Sparking Zero
Dragon Age: The Veilguard director says "the first thing" he asked for was a State of Decay-inspired QoL feature that fixes a long-running party chat issue
By Jordan Gerblick published
news The biggest problem with companion banter in Dragon Age is being solved in The Veilguard
Final Fantasy 7 Remake Part 3 won't "betray the fans of the original" JRPG but there will be new elements that "bring a new happiness"
By Jordan Gerblick published
News "What this will entail exactly is something we hope players will experience soon"
Early code from one of the worst Silent Hill games resurfaces with a NSFW rant from a dev seemingly Having A Day: "Why these a**holes are such a**holes?!"
By Jordan Gerblick published
news The leaked Silent Hill Downpour code reveals early plans for online co-op and scrapped monsters
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