Jordan Gerblick
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
By Jordan Gerblick published
news Ito isn't currently involved with Silent Hill f

The actors behind Split Fiction's main characters nearly botched their first auditions because they didn't know the script had two sides: "We were just stood there, sweating"
By Jordan Gerblick published
news Zoe and Mio almost sounded very different

Baldur's Gate 3 director Swen Vincke says indie poker roguelike Balatro was his 2024 GOTY, beating out Final Fantasy 7 Rebirth, Astro Bot, and Elden Ring: Shadow of the Erdtree
By Jordan Gerblick published
News Balatro racks up yet another accolade

Devil May Cry and Dragon's Dogma director Hideaki Itsuno says he's working on a new AAA action game that'll make you say "'I've never seen that in a game before'"
By Jordan Gerblick published
news Itsuno's new studio LightSpeed Japan is hard at work on a new original IP

Astro Bot director says precisely what the industry needs to hear: "It's OK to make a small game" because "players today have a backlog of games" they can't complete
By Jordan Gerblick published
News Brother ain't it the truth

The Last of Us 2 Remastered finally gives the most underrated character from Part 1 the love he deserves by making him one of two new playable heroes in the roguelike mode No Return
By Jordan Gerblick published
news Bill and Marlene are playable for the first time

Assassin's Creed Shadows channels the MCU with an intro that celebrates Ezio, Altair, and other heroes from the series' 17-year history
By Jordan Gerblick published
news Assassin's Creed Shadows doesn't forget its roots

Blizzard came up with Diablo 4's most powerful item modifiers at the last minute: "Literally, we had 2 weeks left in the development schedule"
By Jordan Gerblick published
News Greater Affixes were apparently not really a thing until the very end of Diablo 4's Loot Reborn development

One of the oldest action MMOs around gets its first level cap update in years: "The main focus of this update is to emphasize the core RPG experience - the fun of farming"
By Jordan Gerblick published
news Sunken Depths is Dungeon Fighter Online's first level cap expansion since July 2022

Helldivers 2 director says "balance is a myth," and devs shouldn't spend more than 5% of their time on it: "If you balance out all the chaos, you've made an uninteresting game"
By Jordan Gerblick published
News Arrowhead's Johan Pilestedt says if you spend all of your time on game balance, "you're an idiot"

Monster Hunter Wilds beat Monster Hunter World, Capcom's previous defining mega-hit, by 40% in US launch month sales
By Jordan Gerblick published
News Monster Hunter Wilds' retail price is also $10 higher than Monster Hunter World's was

Baldur's Gate 3's corporate overlord says news on the future of the RPG series is coming "in pretty short order"
By Jordan Gerblick published
News "We're kind of working out our plans for the future and what we're going to be doing with that"

Silent Hill 2 Remake devs spent many hours "watching, reading, discussing" fan theories about the iconic Labyrinth level and wanted to "incorporate as many" of them as possible
By Jordan Gerblick published
News "I don't like everything I found" on the internet, says one Silent Hill 2 Remake dev

Palworld community manager admits the survival game is "ripe for toxicity" and has a simple solution: "You just call 'em losers and you kick 'em"
By Jordan Gerblick published
News "And then they post on Twitter saying, 'Bucky called me a loser,' and I'm like, 'yeah, you're a loser, dude'"

"We hit this disgusting number that makes me feel sick": Palworld devs don't know why their survival game was so successful - "If we knew how to do it, we'd do it again"
By Jordan Gerblick published
News "Again, why did we get this many players? I don't know, please don't ask me"

For 30 years, PC gamers have been keeping this cult classic horror game based on a 58-year-old short story to themselves, but next week it's finally coming to consoles
By Jordan Gerblick published
news I Have No Mouth, and I Must Scream hits PlayStation, Xbox, and Switch on March 27

Saber Interactive CEO says Saints Row had to die because the games were too expensive: "The days of throwing money at games other than the GTAs of the world is over"
By Jordan Gerblick published
news "They didn't know what they were building. They didn't have any real direction. It couldn't last"

As Jurassic Park Survival, John Carpenter's Toxic Commando, and the Star Wars KOTOR remake remain MIA, Saber CEO promises "everything that we have talked about is still in development"
By Jordan Gerblick published
news "Saber Interactive is one of the largest independent developers in the world. We are working on numerous games across many different genres"

Silent Hill f's ESRB rating has zero chill: "Faces ripped apart," "a character burned alive inside a cage," and "entrails and sinew displayed on serving platters"
By Jordan Gerblick published
news Silent Hill f also shows "a woman branded by a hot iron" and "a character sawing off her own arm"

Valve "followed" 1.7 million Steam users for over a year, and now reports those gamers spent $20 million on microtransactions and another $73 million on games and DLC
By Jordan Gerblick published
news "The 1.7 million customers who originated from a top 2023 release went on to enjoy more than 141 million hours of playtime in additional games"

Just weeks later, Ubisoft walks back some disappointing Assassin's Creed Shadows news: it will be fully Steam Deck Verified "despite the fact the team thought it would not be the case"
By Jordan Gerblick published
News Just six days from launch, Assassin’s Creed Shadows is Steam Deck Verified

Nintendo Switch 2 could cost $400-$500, say analysts, but it might launch with a Super Mario Odyssey follow-up and Metroid Prime 4
By Jordan Gerblick last updated
News One analyst expects a $500 Switch 2 price tag

Famed Higurashi When They Cry creator Ryukishi07 says he worked so hard on the Silent Hill f story that "I don't think I would mind if it was the last thing I ever wrote"
By Jordan Gerblick published
news It sounds like Silent Hill f is going to be really, really sad
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