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"Part of the genesis of Immortality was the three years I spent making a Legacy Of Kain game that got cancelled": Sam Barlow on the making of his "interactive movie"
By Jess Kinghorn published
Feature Feature | "People kept calling these things 'interactive movies, and I was like, 'Yeah, they're not really, but okay. Let's do it. Let's do it. Let's make an interactive movie!'"
FC 25 NumeroFUT guide and full cards list
By Ben Wilson published
Guide Lewandowski and Leao kick off the new year with the FC 25 NumeroFUT promo
Borderlands 4 studio Gearbox gave the devs custom cast iron skillets for Christmas because "we f***ing cooked"
By Dustin Bailey published
News That's one way to say you're proud of your team's work
Perhaps forgetting his game is a loaded parody of fascism, Helldivers 2 director says, "Make good games, don't make a contemporary political statement"
By Austin Wood published
News Helldivers 2 is notably filled with political statements
Less than a year after launching 2024's best live service, Helldivers 2 creative director has already started working on "the next Arrowhead game"
By Kaan Serin published
News Johan Pilestedt wants to know what your "expectations and desires" are
The Witcher 4 NPCs will offer a "more immersive experience" than other CD Projekt games: "We are trying to push the bar here"
By Ashley Bardhan published
News Are you ready to be immersed?
Goal Oriented: How do developers invent their own sports – even when they're not too fond of the real thing?
By Alex Spencer published
Feature Feature | "What I've realised is that any turn-based strategy game, like a Fire Emblem or XCOM, those are basically sports games"
Helldivers 2 players beat the Illuminate back but they're still freaking out citizens, so High Command wants to build a surveillance center which definitely won't be used for spying
By Catherine Lewis published
News Just a regular ol' citizen surveillance center for regular surveillance needs
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