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Helldivers 2's director can't believe its music hasn't won more GOTY awards, but the shooter's composer is happy because he had almost quit games forever
By Kaan Serin published
News "What I thought was impossible came true."
Hideo Kojima confesses that Metal Gear Solid 2's motion capture was done using "trial and error" 25 years ago
By Kaan Serin published
News "But every day felt fresh and exciting"
Dev of one of our favorite strategy games of the year says he's unbelievably lucky to be in his position
By Alex Raisbeck published
News "I'm just in the luckiest possible position in the games industry, and that's getting rarer and rarer"
Obsidian's new first-person RPG Avowed channels Baldur's Gate 3 in one key way: "The core of RPGs that makes them special is missable content"
By Kaan Serin published
News "It makes your experience feel more personal to you."
Borderlands 3 and The Elder Scrolls Online director says AAA game studios are playing it safe since "you have people who get nervous because big money is involved"
By Kaan Serin published
News "You're getting people who don't need to be a part of the creative process explaining how the creative process works."
Civ 7 director thought the new Ages system might not work, but says it does fix the "number-one issue" - players not getting to the end of their games
By Alex Raisbeck published
News "I'm getting so many more reports of people playing all the way to finishing a game"
The Witcher 4 dev wastes no time jumping into the new book after its Polish release
By Alex Raisbeck published
News "Today is the day of celebration for everyone who loves The Witcher."
"Cut to about 3 o'clock in the morning, I end up on the piano, the bars kicked us out, and I spent the weekend nursing a hangover": Troy Baker on the 9-hour bender that taught him how to bring Indiana Jones to life
By Issy van der Velde published
News "I can tell you the wrong way to do it"
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