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Latest about Games
Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
By Alex Raisbeck published
News "Especially the butts."
After 10 months, 3 Game Awards, and the downfall of global productivity, roguelike hit Balatro reaches a new all-time Steam peak
By Kaan Serin published
News Balatro's still going strong
Cut content for Final Fantasy 15 reveals developers originally had different plans for the game's final chapter
By Alex Raisbeck published
News Penultimate Fantasy 15
Indiana Jones and the Great Circle was successful enough that Disney reportedly "picked up the phone and wants more"
By Kaan Serin published
News Weeks after Lucasfilm Games boss expressed interest in the idea
Veteran Yakuza dev praises Sega for not settling for "safe" games: "It accepts the possibility of failure"
By Alex Raisbeck published
News "You could say that is Sega's DNA."
26 years on, developers discuss the massive impact Metal Gear Solid had on the industry: "This was going much further than all previous action games. And that was totally inspiring"
By Adam Barnes published
Feature Feature | The Impact of Metal Gear Solid: Retro Gamer talks with a selection of developers about the stealth game's 1998 release, and how it changed the industry forever
The Remedy Connected Universe that ties Alan Wake 2 and Control is "just getting started" with no endgame in sight, says Sam Lake
By Kaan Serin published
News "I love making it deeper and expanding on the lore"
After Astro Bot paid tribute to dormant classics, PlayStation's CEO is "looking at opportunities to leverage past IP"
By Kaan Serin published
News Herman Hulst might have some ideas for the forgotten games featured in Astro Bot
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