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Solo dev behind hit city builder says to put "experimentation and art over profit" in response to ex-PlayStation CEO saying there's a "collapse of creativity" in games
By Anna Koselke published
News He makes a strong point
Manor Lords publisher leads a strategy game renaissance, with the medieval city-builder racking up more than half of its 4.5 million yearly sales
By Anna Koselke published
News The game has sold over 2.5 million copies
Cities: Skylines 2 publisher says players "have higher expectations" today and are "less accepting" that games will "fix things over time"
By Catherine Lewis published
News "A few games bring in most of the players, and most games are dropped quite quickly"
As Steam's cozy new city builder Tiny Glade celebrates 500,000 players, devs explain why they "don't really want to have a roadmap"
By Anna Koselke published
News That doesn't mean there aren't any updates in store
Early access "comes at great risk," says solo city builder dev: "There are expectations, and you better deliver on the expectations"
By Catherine Lewis published
News You have to deliver on "exact promises," he says
"The one thing indies have that giant corporations can't deliver" is an "authentic relationship" with fans, says city builder dev: "You can't put every Star Wars Outlaws developer on Discord"
By Dustin Bailey published
News "The new reality of this industry is gonna make that much more common"
"The merciless survival roguelite turn-based city builder" is coming to Nintendo Switch next month after earning 95% positive reviews on Steam
By Jordan Gerblick published
news Dotage released right about a year ago on Steam
Solo indie dev behind hit city builder says devs should have more room for failure because "your first game always fails" and "their 10th game might be the next AAA studio"
By Jordan Gerblick published
news Bulwark Evolution: Falconeer Chronicles creator Tomas Sala says supporting indies is "investing in the next generation of the industry, so that there's something new in 20 years"
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