Edge Print Magazine
Latest about Edge - Print Magazine
Epic reveals how it's been working with Sony for years on Unreal Engine 5
By Heather Wald published
News Sweeney talks to Edge about the new next-gen engine
Epic's Unreal Engine 5 shines on the cover of the latest issue of Edge magazine
By Edge Staff published
News Edge talks to Epic Games about its revolutionary new game engine, PlayStation 5, the future of videogames and much more
Frictional Games next project is already in pre-production and "it's horror-ish, but it's definitely not a horror game"
By Heather Wald, Edge Staff published
News Creative director Thomas Grip talks about the new game in an interview with Edge Magazine
"Things that took minutes in the office take hours": Remedy explains how remote working has affected development
By Alex Avard published
News "We can adjust to almost everything" Remedy tells Edge Magazine
Edge magazine takes an extended look at The Ascent, featured on an unprecedented double-height cover
By Edge Staff published
News Neon Giant talks to Edge magazine about creating a game for a next-generation console launch with Xbox Series X
Xbox Series X RPG The Ascent features on the cover of this month's issue of Edge magazine
By Heather Wald published
News Edge magazine's latest issue will take a closer look at Neon Giant's cyberpunk adventure
Gabe Newell opens up on why Steam Machines didn't work out in latest Edge magazine
By Ben Tyrer published
news "The hardware we were pushing for was super-incomplete at the time"
Valve's digital card game Artifact "reboot" is so large, it's internally being called Artifact 2, says Gabe Newell
By Alex Avard published
News
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