Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin
Indie dev failed the review process for a remake of his own game because Steam allegedly said it "seems identical to the game you put out 11 years ago"
By Kaan Serin published
News InFlux Redux apparently rebuilt the 2013 puzzler in Unreal Engine 5
Baldur's Gate 3 director was shocked that people dubbed the RPG a Divinity: Original Sin 2 "rip-off" before launch: "I got a call from my mother who said 'What have you done?'"
By Kaan Serin published
News Swen Vincke explains that it's only because the team used the same as engine as DOS2
As Marvel Rivals' roster grows, the team has no limits on future heroes: "We had over 9,000 characters to pick from"
By Kaan Serin published
News "No character is off limits" for the upcoming hero shooter
'Now Kiss': Call of Duty: Black Ops 6 players are already abusing the new proximity chat feature between human shields
By Kaan Serin published
News Human shields and their attackers can now make small talk
Tears of the Kingdom and Breath of the Wild are no longer part of the main Legend of Zelda timeline, as Nintendo retcons them as 'standalone' games
By Kaan Serin last updated
News Nintendo's confusing timeline gets a little clearer
Red Dead Redemption 2 actor reveals his biggest regret – a name Arthur definitely got wrong: "Rockstar made me say it wrong. I told them it was wrong. They didn't care"
By Kaan Serin published
News Roger Clark has one specific mistake weighing on his mind
Former Nintendo veteran says Shigeru Miyamoto "doesn't accept compromise" in game design: "This is what it takes to be number one at anything in the world"
By Kaan Serin published
News Star Fox's Takaya Imamura gushed over his time working with the Super Mario maker
Larian Studios explain how the infamous bear scene changed perceptions toward Baldur's Gate 3: "We got banned on TikTok!"
By Kaan Serin published
News "We have to talk about the bear in the room"
Minecraft meets Stardew Valley in the excellent survival game Core Keeper, and it's huge 1.0 launch makes its creator feel he "must be dreaming"
By Kaan Serin published
News The underground mine-and-build-and-crafter reached huge concurrent player numbers
Self-taught Metroidvania dev floored by 200k sales and 10k Steam reviews while preparing for a new game "hopefully soon"
By Kaan Serin published
News Pseudoregalia exceeded all its creator's expectations
Dragon Age: The Veilguard has Baldur's Gate 3-style nudity toggles and customizable underwear
By Kaan Serin published
News The Veilguard's director reveals all
Devil May Cry and Dragon's Dogma director Hideaki Itsuno is leaving Capcom after 30 years to make a "new game in a new environment"
By Kaan Serin published
News Itsuno's last game at the company was this year's Dragon's Dogma 2
As his cat-eugenics roguelike inches closer, The Binding of Isaac creator says he hates everything about releasing games, which is probably why Rebirth got so much DLC
By Kaan Serin published
News Edmund McMillen says working on Mewgenics is "so much fun"
Echoes of Wisdom is Zelda's first solo adventure in 38 years, but it lets her transform into a Link-lookalike anyway
By Kaan Serin published
News A 'Swordfighter' form weirdly resembles a certain Hylian hero
JRPG icon Hironobu Sakaguchi reckons Final Fantasy 6 is the "most complete" game in the series, "especially because it was the last Final Fantasy to use pixel art"
By Kaan Serin published
News That puts him at odds with fellow FF veteran Tetsuya Nomura, who thought the classic game could've been better
Deadlock players were abusing its pause function, so Valve is limiting their powers in the MOBA/shooter hybrid's first major patch
By Kaan Serin published
News Alongside over 100 other changes
Acclaimed Metroidvania studio finally gets to celebrate its update launch after its publisher's demise led to uncertainty over the game's future
By Kaan Serin published
News Bō: Path of the Teal Lotus developers say "there were moments where it felt like we might not make it"
Silent Hill 2 remakers didn't start with the OG Silent Hill because "the franchise is connected to Konami's plans"
By Kaan Serin published
News Silent Hill 2 was also just a better fit for Bloober Team's DNA, according to devs
Valve and Sony's new hero shooters show the highs and lows of live service games, as Deadlock courts 64,000 players and Concord fails to reach 700 on Steam
By Kaan Serin published
News PlayStation's Overwatch rival failed to inch past 700 concurrent PC players
This dark fantasy RPG "inspired by classic Pokemon" games is giving off Darkest Dungeon and Slay the Spire vibes
By Kaan Serin published
News Voidsayer wants you to "catch 'em all"
Activision reportedly canceled a Crash Bandicoot 5 that also starred Spyro because it wanted more live-service games
By Kaan Serin published
News Activision didn't think Crash Bandicoot 4: It's About Time had sold well enough to garner a sequel
Stellar Blade and Phantom Blade Zero studios shout out Black Myth Wukong's global success as it helps to "unite diverse cultures"
By Kaan Serin published
News The Monkey King action game has already sold over 10 million copies
Diablo's hack 'n' slash action meets cozy Stardew Valley town-building in this co-op game threatening all my free time
By Kaan Serin published
News Lynked: Banner of the Spark is mixing all your favorite genres
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