James Nouch
James Nouch is a former staff writer of Official Xbox Magazine and has since left writing about video games behind to dive into the wonderful world of tabletop gaming. James is now a managing editor at Games Workshop, working directly with the Warhammer Community. James says his passions include playing games, chunky knitwear, pungent cheeses, and rewatching Columbo.
Latest articles by James Nouch
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Microsoft on how Xbox One X will shape the future of gaming. "There's a big difference with 40% more processing power"
By James Nouch published
Interview
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"Clearly, the problem here is that I’m too good at Dark Souls 3" - Taking on the Cemetery of Ash in a loincloth
By James Nouch published
Feature
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Rare on Sea of Thieves’ pirate fantasies, Xbox One X, and the players who died (in-game), forever remembered in graffiti
By Stephen Ashby, James Nouch published
Interview
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The 6 steps required to make every Xbox One game (there is *no* 'just make it happen' button)
By James Nouch published
Feature We show you how to select an engine, develop a realistic idea and then publish your masterpiece on Xbox One
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Why do developers release glitchy games?
By James Nouch published
Feature Is it lazy developers and money-grubbing publishers? Or is there a more complicated reason as to why buggy games reach the market?
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How the creator of GTA combined sandbox shenanigans with souped-up superheroics to make Crackdown
By James Nouch published
Retrospective
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Hunting for the fun in extreme sports stinker Tony Hawk’s Pro Skater 5
By James Nouch published
Opinion
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More than 18 months on from launch, we discover that Halo 5: Guardians never stopped evolving
By James Nouch published
Opinion With 42 maps and the addition of stand-out game mode Warzone Firefight, there's never been a better time to return to Halo 5's multiplayer
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Striving for a Silent Assassin designation in Hitman as an impatient player
By James Nouch published
Opinion
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Descending into full-blown rodent mastery in Dishonored 2’s New Game Plus mode
By James Nouch published
Opinion
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Talking Ghost Recon, Assassin's Creed, and Xbox Scorpio plans with Ubisoft's Xavier Poix
By James Nouch published
Interview
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Why Bastion's narrator is a silver-tongued storyteller and an understated narrative lynchpin
By James Nouch published
Feature
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Xbox One Project Scorpio - everything we know about Microsoft's next console
By James Nouch published
Feature
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Endless replayability and red-hot hatred: it’s Shadow Of Mordor’s excellent Nemesis System
By James Nouch published
Opinion