Anna Koselke
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke
Not even 3 months after releasing Dragon Age: The Veilguard, game director Corinne Busche is leaving BioWare following an 18-year career with EA
By Anna Koselke published
News "BioWare itself is otherwise unaffected"
Ahead of the Switch 2, fans excited about Mario Kart 9 are already prophesying the havoc of 24 players in the series' most chaotic map: "I'd just put down the controller"
By Anna Koselke published
News Can you imagine a 24-player Baby Park?
Custom Baldur's Gate 3 campaigns with "levels and lands comparable to the Skyrim modding community" could come "this year," says one of the RPG's experienced modders
By Anna Koselke published
News Modders have made "huge strides" toward custom campaigns
After 12 years, the modders merging Morrowind and Skyrim say their project would "come out faster" if "we were all working with Bethesda," but it would be "much worse"
By Anna Koselke published
News Over a decade on, Skywind is still in the works
PlayStation veteran Shuhei Yoshida says he's surprised by Horizon Forbidden West's success compared to Zero Dawn's own: "I was hoping that the sequel would do even better"
By Anna Koselke published
News The game was still "bigger and great"
Bloodborne isn't getting a remaster because FromSoftware's Miyazaki is "so busy" and "doesn't want anyone else to touch it," theorizes PlayStation veteran Shuhei Yoshida
By Anna Koselke published
News Almost 10 years have passed since Bloodborne first released
Indie sci-fi shooter described as "brutal and fantastic" goes on hold as its developer reveals she's "been sentenced to prison for the next 3 years"
By Anna Koselke published
New "It's a long story"
Nintendo is "really mad" to "the most severe level" about the Switch 2 leaks, say former PR managers: "They are very, very, very upset"
By Anna Koselke published
News The "sense of surprise is so valuable" to the company
After unsuccessfully attempting to launch a Monster Hunter clone, this controversial dev is now supposedly releasing an Animal Crossing-like game on PS5
By Anna Koselke published
News Anime Life Sim sure looks familiar
After waking up to the first Sims 3 update from EA in 10 years, all fans can think about is the potential for more: "So it begins"
By Anna Koselke published
News 64-bit version, when?
"It's simply impossible": Final Fantasy 14 lead explains why the MMO's difficulty level will never be "just right" for all players
By Anna Koselke published
News Striking a solid balance is difficult, to say the least
Despite Marvel Rivals' mod ban, fans of the hero shooter are dropping more custom skins than ever: "Modding Marvel Rivals lives on"
By Anna Koselke published
News The community can't be stopped
As the "incredible journey" to Baldur's Gate 3 wraps up, Larian Studios has its "full attention" on its next RPG: "The story ain't over yet"
By Anna Koselke published
News "Stay tuned"
Planescape: Torment was a revolutionary RPG, but many of its devs had no experience with the D&D campaign it was based on: "What the f*ck is that?"
By Anna Koselke published
News A valid question, at the time
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
By Anna Koselke published
News Obojima looks breathtaking
One of the most enchanting games like Stardew Valley I played in 2024 just got a big new update, placing the medieval life sim RPG back on my radar
By Anna Koselke published
News The Night of Falling Stars is here for Mirthwood
As the Nintendo Switch 2 nears its big reveal, 'leaks' of the new console are at an all-time high - and they're more convincing than ever
By Anna Koselke published
News The clock is ticking
CD Projekt Red says its "ambition is high, crazily high" with The Witcher 4 as devs hope to "apply all the lessons learned" from Cyberpunk 2077 and The Witcher 3
By Anna Koselke published
News Will The Witcher 4 be the studio's best game yet?
One of the most iconic D&D RPGs ever made stood out among Baldur's Gate and Fallout as it was the "first" to make companions "feel like fully functional parts of the story"
By Anna Koselke published
News Planescape: Torment was a rare gem, to say the least
CD Projekt Red says Ciri is "faster, more agile" in The Witcher 4, but she won't be OP like she is at the end of The Witcher 3: "Something totally happened in between"
By Anna Koselke published
News What happened to Ciri?
The Sims creator's first game in over 10 years is an AI life sim that uses your real memories: "The more I can make a game about you, the more you'll like it"
By Anna Koselke published
News Proxi sounds like a genre changer
Death Stranding and Metal Gear Solid lead Hideo Kojima once said "everything I make ends up feeling somewhat like a movie" because he'd "grown up with them"
By Anna Koselke published
News There's a reason his games often feel like films
"Persona is a story about growing up": Atlus lead reveals why the JRPG series always centers around a young male protagonist, but doesn't rule out adults or women in the future
By Anna Koselke published
News Will there ever be an older or female protagonist?
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