Andrew Brown
Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown
Space Marine 2's creative director sees what you’re doing in Games Workshops, and he approves
By Andrew Brown published
Interview If you were acting out cutscenes in a tabletop shop last week, you may have had an unlikely audience
After earning rave comparisons to Heroes of Might and Magic on Steam, 4X tactical gem Songs of Conquest is coming to mobile in 2025
By Andrew Brown published
News When you can take the game with you, "just one more turn" will be even harder to resist
Space Marine 2's directors had to "fight quite a lot" for one level to be included, as some people thought the game was becoming a "40K fancy dress party"
By Andrew Brown published
Interview Did you recognize some familiar hieroglyphs on Demerium?
Space Marine 2's game director knows Chaos isn't as fun to fight as Tyranids: "I don't think we did a good job in the end, but maybe next time"
By Andrew Brown published
Interview Saber Interactive's Dmitriy Grigorenko admits to falling into the "same trap" that tripped up the first Space Marine game
Ghost of Yotei's trailer perfectly captures what made Ghost of Tsushima so special in the first place
By Andrew Brown published
Opinion Opinion | Sucker Punch knows the value of peace and quiet
Space Marine 2 directors on defying trends to find success: "Somebody was willing to take that risk instead of making another battle royale"
By Andrew Brown published
Interview As Space Marine 2 continues to shine, creative director Oliver Hollis-Leick and game director Dmitriy Grigorenko take us through what led to this moment
I should have loved playing Tales of the Shire, but this Stardew Valley and Lord of the Rings mash-up has a distinct lack of vibes
By Andrew Brown published
Preview Preview | Life in Bywater isn't as charming as it sounds
Space Marine 2 proves we're ready to see another side of Warhammer 40K – and I've got the perfect adaptation in mind
By Andrew Brown published
Opinion Opinion | Now that we've got the technology to bring the grimdark future to life, it's time to give regular humans the spotlight
Star Wars Outlaws didn't have the Red Dead Redemption-style depth I was looking for, but it's a huge improvement over Ubisoft's traditional open worlds
By Andrew Brown published
Opinion Opinion | Early comparisons to Rockstar's western didn't quite pan out, but that doesn't mean the door should be closed on future attempts
Baldur's Gate 3 Patch 7 doesn't change one bard's grisly fate, but I'm glad she's dead
By Andrew Brown published
Opinion Opinion | Sometimes, dead is better
The Black Ops 6 beta has turned me into a knee-shooting menace, and now I can't go back to Modern Warfare 3
By Andrew Brown published
Feature Opinion | Call of Duty: Carpet Burn has defied my expectations
Warhammer 40,000: Space Marine 2 review: "Raises the bar for all Warhammer adaptations"
By Andrew Brown published
Review
Mafia: The Old Country sounds like it will avoid repeating the series' biggest mistake, and I couldn't be happier
By Andrew Brown published
Opinion Opinion | Mafia's period piece drama isn't compatible with endless open-world trappings
Concord developers on making a unique hero shooter: "We were able to lean into things that no one else was doing, because we created problems for ourselves"
By Andrew Brown published
Interview Interview | Firewalk Studios takes 12DOVE through the process of making a game that stands out in a busy genre
Some of Civilization 7's biggest changes worry me, but I've never been so excited to see what Firaxis is cooking
By Andrew Brown published
Opinion Opinion | Change is scary, but it's also the reason Civilization has stayed fresh for so long
After playing four hours of Kingdom Come: Deliverance 2, I'm sold on this deeply ambitious return to medieval Bohemia
By Andrew Brown published
Preview Preview | Henry's come to visit – but with war on his kingdom's doorstep, the stakes are higher than ever
I've been playing spooky Dead By Daylight spin-off The Casting of Frank Stone, and let me tell you: this Frank Stone fella seems like bad news
By Andrew Brown published
Preview Prepare for severed ears, gory deaths, and plenty of Fog
Thank Goodness You're Here is the funniest game I've played in years, even if it's packed with lies from Big Asbestos
By Andrew Brown published
Indie Spotlight Indie Spotlight | This is the side of England you won't get from Downton Abbey
I spent 23 hours in Dead Rising Deluxe Remaster, got very nostalgic for malls, and accidentally beat someone to death with a mannequin leg
By Andrew Brown published
Preview Capcom's remaster brings one of my favorite zombie games back to un-life with a fantastic visual overhaul and some much-needed quality of life upgrades
Within 10 minutes of killing Tyranids, Warhammer 40,000: Space Marine 2 has become my most-anticipated shooter of 2024
By Andrew Brown published
Preview Preview | Thrilling horde mechanics and an emphasis on melee make serving The Emperor a delight
As Baldur's Gate 3 hits its first anniversary, here's why we've poured a cumulative 3,550 hours into Larian's world-beating RPG
By Jasmine Gould-Wilson published
Feature Here's to 365 days of adventures in Faerûn – and the many yet to come
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