Assassin's Creed Origins' brings viewpoints back as a "homage to the series" but with a different function

Despite what you might have heard, Assassin's Creed Origins will have towers and viewpoints, they just won't offer quite the same sync function as previous games. 

Speaking to Assassin's Creed Origins' creative director Ashraf Ismail, he clarified that viewpoints are back but "for the pure purpose that we felt it was a nice homage to the series." This time though they don't "unfog the map" like they used to, you have to now physically explore to do that. Instead they add question marks to highlight areas of interest you haven't found. 

There's some functional aspect to viewpoints then, but it's more about paying homage to the series and laying a foundation for the future. In most previous Assassin's Creed games you can usually identify sync points by the eagle circling overhead. In Origins that's not the case because it hasn't happened yet - instead you're training and upgrading your own eagle, Senu, to scout and unlock the land, and setting up the mythology of the eagles protecting viewpoints that comes later. As Ismail point's out, "that's why it's an origin!"

You can find out more about the viewpoints, the new exploration system and loads more in our in-depth interview with Assassin's Creed Origin's Ashraf Ismail.

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website. 

Latest in Assassin's Creed
Assassin's Creed Shadows Claws of Awaji expansion Naoe and Yasuke in Awaji forest
Assassin's Creed Shadows roadmap, DLC and future content
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows reverses roles to show off Naoe's combat and Yasuke's stealth, and I'm suddenly sold on playing Yasuke like a clumsy Snake in Metal Gear Solid 3
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' DLC will take place after the main game's "definite ending" in a "spookier" location, creative director says
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows devs added a Canon Mode removing RPG choices after Odyssey fans "expressed their disappointment" over not having a "definitive" story
Assassin's Creed Odyssey screenshot of Kassandra admiring a blade
Assassin's Creed's Kassandra stole the show in Odyssey, popped up in Valhalla, and she's still "very much alive" during AC Shadows
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows will take upwards of 80 hours for completionists, creative director confirms, and Ubisoft is considering adding New Game+ post launch
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip