Assassin's Creed creator Jade Raymond has explained why her new studio chose to partner with Sony for its first game.
Speaking to GamesIndustry.biz, Raymond was asked what had drawn new studio Haven to Sony. In response, she said that "Sony really does have the best reputation for supporting the creative process and supporting dev teams. I've done a lot of talking to different developers about their experience working with different publishers, and Sony does stand out as being a company that really understands the creative process, and developing games, and supports the dev teams, and gives them the autonomy they need. So that was a big attractor."
The team's reasoning wasn't strictly business, however, as Raymond said that many of the developers on the team have been fans of Sony "since we were kids, so there's something really cool about getting to work on a first-party PlayStation game that was really appealing to us. For a lot of people [this was] the dream of something they wanted to do. So we're all super, super excited about the opportunity."
Raymond, who worked on multiple Assassin's Creed games before moving to Google to work on Stadia, announced Haven in March after the streaming service failed to take off. The team is yet to clarify what it's working on, but recruitment information suggests the studio is working on a live-service PlayStation game. Whatever's in store, however, it sounds as though Haven is still some way off revealing its first project to the world.
With Haven's effort a long way off, here are some upcoming PS5 games that will be with you a little sooner.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.