Assassin's Creed: A big let down?

Wednesday 11 July 2007
The word from our man onsite at this morning's Microsoft conference is dismaying - Assassin's Creed is looking bad. And, having watched the walkthrough on video-powerhouse GameTrailers, we can see what's worrying our frontline-camping chap.

First to tick us off are the hordes of cloned water-jug-on-head women idly milling around at the start. Seriously, in some shots you can see six or seven of exactly the same person. Then there's the much-lauded crowd-pushy-system. The collisions look anything but smoothly animated, more like robots bumping into one another than people. Or, by contrast, sometimes there's too much reaction, with the otherwise graceful Altair windmilling his arms like a seven-year-old on an icy playground.

Later, a man pushed from a roof hangs in mid-air - while erstwhile producer and narrator Jade Raymond makes a sort of squeaky, strangled'Ooops!' noise. While we're on that, what is it with guards facing the wrong way in these games?

Okay, that's the bile done with. On second viewing, if you ignore the irksome bug and oddly clunky collisions, there's actually good reasons to be positive here. Altair's acrobatics look satisfyingly fluid and easy to perform. And the climbing, well, we love the go-anywhere climbing stuff.

We're also pleased to see a gigantic draw distance, and probably the best visuals of any game so far seen at this year's E3. There's also some one-hit-kill combat to enjoy. It reminds us of the counter-attacks in Pirates of the Caribbean, only done properly and with far more variety in killing moves.

It is a bit worrying that the guards seem to take turns to attack - even when they have you surrounded - though quirks like this can be ironed out in the later stages of development. But Assassin's Creed needs plenty of other tweaking too if it's to avoid becoming a great big let down. Fingers crossed.

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of 12DOVE. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games. 

Latest in Assassin's Creed
Assassin's Creed Shadows Claws of Awaji expansion Naoe and Yasuke in Awaji forest
Assassin's Creed Shadows roadmap, DLC and future content
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows reverses roles to show off Naoe's combat and Yasuke's stealth, and I'm suddenly sold on playing Yasuke like a clumsy Snake in Metal Gear Solid 3
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' DLC will take place after the main game's "definite ending" in a "spookier" location, creative director says
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows devs added a Canon Mode removing RPG choices after Odyssey fans "expressed their disappointment" over not having a "definitive" story
Assassin's Creed Odyssey screenshot of Kassandra admiring a blade
Assassin's Creed's Kassandra stole the show in Odyssey, popped up in Valhalla, and she's still "very much alive" during AC Shadows
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows will take upwards of 80 hours for completionists, creative director confirms, and Ubisoft is considering adding New Game+ post launch
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip