Assassin's Creed Shadows
Latest about Assassin's Creed Shadows
Assassin's Creed Shadows' main story could apparently be between 30 and 60 hours long as dev says it's "comparable to Origins/Odyssey and Valhalla"
By Catherine Lewis published
News But the length of open-world games is "always hard to evaluate," says creative director Jonathan Dumont
Assassin's Creed Shadows' "core fight mechanics are the same" for both protagonists, but some enemies will be "more aggressive towards Naoe" and "fearful of Yasuke"
By Kaan Serin published
News "These subtle differences in attack and defense are really what makes the control of each character unique"
Assassin's Creed Shadows' new floor assassinations are as hilarious as they are deadly
By Issy van der Velde published
News Stop, drop, and roll
Assassin's Creed Shadows brings back double assassinations as it renews the series' stealth focus with dedicated crouch and prone movement
By Issy van der Velde published
News You can become completely invisible in the shadows
Ubisoft kills "inaccurate rumors" around Assassin's Creed Animus Hub: rewards are "entirely free," no paid sub or battle pass, and "no extra cost" to missions
By Catherine Lewis last updated
News Update: Ubisoft steps in to set the record straight
Assassin's Creed boss admits the series grew "more predictable" after the third game, but says Shadows can change the "perceived inconsistency in quality" at Ubisoft
By Catherine Lewis published
News He acknowledges that players now expect more polish from games
Assassin's Creed Shadows aims to "restore the balance" between the series' historical and modern stories
By Dustin Bailey published
News "The modern day narrative will serve to enhance, rather than overshadow, the historical journey"
Assassin's Creed Shadows lead shuts down "attacks driven by intolerance" over the game's Black samurai and woman warrior, condemns "personal attacks" against devs
By Austin Wood published
news "Yasuke's presence in Japanese history is fact"
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