As Helldivers 2 fans call for bug fixes over new content, director apologizes "for the sloppy mistakes we've made as of recent" and knows "we can do better as a studio"

Helldivers 2 Democratic Detonation Warbond diving
(Image credit: Sony)

Helldivers 2's popularity is still sky-high, but more and more demands have been flooding in lately for developer Arrowhead to put a greater focus on squashing bugs rather than adding new content, something which the devs have pointed out isn't exactly straightforward. It's rather ironic, really, given the game's massive focus on killing democracy-hating bugs.

Since the shooter's release, Arrowhead Game Studios has constantly been supplying fans with new content to dive into, from new Warbonds to fresh enemies to fight. However, as can be seen in the game's latest patch notes, there's a huge list of known issues that the devs are aware of, but haven't yet fixed. Responding to requests for a larger focus on bug fixes, one of Arrowhead's community managers recently said: "It's important to us to maintain the cadence that we promised – one Warbond per month – but equally important to everyone to fix the glaring bugs and technical issues. There's just only so much time in a work week."

Expanding on this further and explaining how the studio's partnership with publisher Sony Interactive Entertainment influences its content goals, Helldivers 2's director Johan Pilestedt clarifies on Reddit that Arrowhead is "not swayed by shareholders in the traditional sense." Despite having targets, "there isn't a forcing function or requirement per se." Ultimately, he says: "We want to deliver the best in the industry and we are calibrating our efforts of fixing VS new stuff. It's easy to say 'just fix, don't add,' but the reality of the competitiveness in this industry is that we have to do both to stay relevant.

"We are figuring it out, the demands and expectations on the studio [are] high, all eyes are on us, and we have a sole purpose – to make this the best live game you've ever played,"  he continues. "We just need to find our stride and balance. It's a hot topic at the studio, and I'm sorry for the sloppy mistakes we've made as of recent."

Comment from r/Helldivers

In a further comment, Pilestedt adds that his response isn't meant to be seen as "a defensive post," saying, "I know we can do better as a studio." Continuing, he writes: "My intention was just to say that the games industry is a complicated beast. We need to stay relevant and keep everyone entertained while fixing stuff. The expectations from our friends at PlayStation are pretty simple: 'make great game for players. We trust you.' Nobody is forcing us. But at the same time, the pressure is real. It's very abstract."

One of the bugs currently known to be running wild in Helldivers 2 is allowing players to farm Super Credits, something which Arrowhead has described as "undemocratic behavior." As such, we can probably expect it to get ironed out soon along with the other known issues, although we haven't been given any indication as to when that might be. 

Arrowhead is also currently reworking "fire as a whole" since the way it works right now is "ridiculous."

Catherine Lewis
News Writer

I'm one of 12DOVE's news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

Read more
Helldivers 2
After an eventful year, Helldivers 2 devs hope "it will be less of a bumpy road when it comes to release accuracy" - but Arrowhead is still "prepared to take risks"
Helldivers 2
"I think life should be interesting": Helldivers 2's game director explains why Arrowhead's "rollercoaster" year was a "privilege," not a curse
Helldivers 2 Ultimatum
Sweet liberty, a Helldivers 2 update "is breaking the Galactic War" so now the whole thing is paused, but good news: "We are not going to revert any of the damage done by this"
Helldivers 2 Killzone skins
Arrowhead CEO addresses Helldivers 2 Killzone crossover prices, admits this didn't hit "the sweet spot" and says "we will persevere and improve things in due course"
Helldivers 2 intro cutscene helldiver thumbs up
Helldivers 2's Galactic War resumes as Arrowhead fixes its broken liberation rates, and High Command insists anyone who saw anything weird "may be suffering from Illuminate mind-influence"
Helldivers 2
Helldivers 2 has an endgame problem, but a developer assures us "things are coming," they just can't say what yet because otherwise our expectations will be too high
Latest in Third Person Shooter
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
Helldivers 2 screenshot showing a fully geared/armored diver standing with gun in hand as three jets soar the skies behind him
Arrowhead reveals the Helldivers 2 ideas left on its cutting room floor, from 5-player squads to low-gravity planets and a whole new armor system
Helldivers 2 Ultimatum
Helldivers 2 has a Major Order problem, but the solution isn't simple because "having 100% participation means the MOs will always be won and that introduces other issues"
Marvel Rivals Clone Rumble
Marvel Rivals' new Clone Rumble mode sounds like the kind of absolute chaos multiplayer games need more of
Helldivers 2
Helldivers 2 has an endgame problem, but a developer assures us "things are coming," they just can't say what yet because otherwise our expectations will be too high
Jeff the Land Shark as he appears in Marvel Rivals
"Sounds like a skills issue": Jeff the Shark co-creator says Marvel Rivals players "should get better at the game" if "my boy is beating your ass every night"
Latest in News
inZOI Character Studio screenshot showing a young woman with short black/pink hair, black cat-like ears, and a black blouse with a bowtie
The creator of upcoming life sim Inzoi says he was "recklessly brave to even think about creating a game of this scale"
Rise of the Ronin
A year after its PS5 launch, Rise of the Ronin debuts on PC to "Mixed" reviews and performance complaints: "Stuttering on a 4090 is just... no"
Rise of the Ronin's photo mode offers some wonderful shots
On the heels of Rise of the Ronin's PC launch, its director says there's a "significant" amount of Japanese Switch gamers: "I am closely watching how this will change with the release of Switch 2"
Stardew Valley Castle Village mod
Stardew Valley Expanded creator is building an "even more ambitious" mod with a whole new city and "dungeons inspired by The Legend of Zelda"
Dino Crisis 2 art showing a young woman and man back-to-back amid tall green grass, both with their weapons drawn
Dino Crisis gets a fresh trademark filing by Capcom, but it might not mean the 26-year-old survival horror franchise will get a new installment like fans expect
Cujo
Netflix is making a brand new adaptation of Cujo, the infamous Stephen King book about a killer dog