12DOVE Verdict
Pros
- +
Engaging combat system
- +
Unique approach to strategy
- +
Deep and challenging gameplay
Cons
- -
Interface sucks
- -
Maps a bit boring looking
- -
Tutorial not helpful
Why you can trust 12DOVE
Jan 8, 2008
Vladimir Kost, our ablest general, was assassinated 12 turns ago. Since his death, Kost’s Kommandos, the ragtag collection of men and mecha that single-handedly saw off the Xenopod menace, has suffered defeat after defeat. Now they wait for the Mutant assault that will finish them. Things look hopeless; we shouldn’t be smiling, yet we are. We’re smiling because this is one of the best strategy games we’ve played in ages. Oh, we’re also smiling because Valentine, our favourite saboteur, has just sneaked a briefcase nuke into the Mutant capital.
More info
Genre | Strategy |
Description | A rich, riveting post-apocalyptic mix of Civ-style turn-based strategy and collectable card games. Too bad the tutorial sucks. |
Platform | "PC" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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