Anubis II review

A gold-plated turd steaming-fresh off the assembly line

12DOVE Verdict

Pros

  • +

    Solving mystery of the missing prequel

  • +

    Pretty gold colors... durr...

  • +

    Familiarity breeds contempt

  • +

    not love

Cons

  • -

    Nagging enigma of the missing prequel

  • -

    The suck-tastic 'gameplay'

  • -

    Clone-itis

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Nov 26, 2007

The third installment of Data Design's cheapo reskinnable platform game has an Egyptian theme and sounds like some kind of ointment for piles. Strangely, there was no Anubis 1. Okay...

It does look a little bit nicer thanNinjabread ManandRock 'N' Roll Adventures but that's due to the shiny gold colours rather than any superior design, and it suffers from the same shoddy controls as its partners in crime.

All three are small enough to keep running for a while without having the disc in the drive, and would have been better value bundled together or as cheaper WiiWare downloads.

More info

GenreAdventure
DescriptionThe nagging enigma of the missing prequel was not enough to keep us playing this cheapo platformer.
Platform"Wii"
US censor rating"Everyone"
UK censor rating"3+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Freelance Journalist

Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including 12DOVE, GamesMaster, and Official Xbox Magazine.