Among Us dev teases a new map set to be revealed at the Game Awards

Among Us
(Image credit: Innersloth)

Among Us developer Innersloth is teasing a new map, with more set to be revealed at the Game Awards. 

An image of the upcoming map was posted on the new Among Us Twitter account. Innersloth teases that it looks "suspiciously like a place in Henry Stickmin", another game Innersloth published from developer PuffballsUnited. The map image does indeed appear to mirror a moment plucked straight from the Henry Stickmin Collection, top hats and all. 

More Among Us goodness is set to be revealed at this year's Game Awards on December 10, with another tweet promising things are about to get real sus during the showcase. How intriguing… We better make sure no imposters are watching. The full list of Game Awards 2020 nominees has just been revealed, with Among Us receiving nominations in the Best Multiplayer and Best Mobile categories. 

As a game all about betraying your friends on a spaceship or being a very good crewmate, the popularity of Among Us has skyrocketed in recent months. Originally aiming to work on a sequel, Innersloth even announced it would be canceling a follow-up to focus on the first game, which has quickly become a surprise hit. The shift to maintaining and improving the 2D multiplayer can be seen in all of the tweaks continually added, with new features and options in the Among Us patch notes

Available on PC and mobile, Among Us has truly taken the internet by storm, and its success has even spawned a top-charting mobile clone in China. It's also inspired a fan-made short film, which plays on the intense nature of trying to work out just who the imposter is in a crew meeting. 

It'll be exciting to learn more about this new addition to the Among Us maps, and what else we may see during the awards showcase. 

Trying to pull off the perfect betrayal? Be sure to check out these Among Us imposter tips or watch the video below. 

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good. 

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