Alpha Protocol super review

As fascinating as it is flawed

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In fact, once you get to a certain point in the game, having taken a stealth approach actually becomes a liability, as it leaves you totally unprepared for the rushing onslaughts of bosses against whom stealth has limited uses, at best. And some of those bosses are ridiculously cheap, with a strange knack for rushing your hiding spot and dealing out massive close-quarters damage before abruptly teleporting someplace safe.


Above: Other times they just ride around in armored vehicles surrounded by conveniently placed rocket launchers

However, as infuriating as that is, it’s not the worst part of the action. No, the worst parts are the minigames.

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GenreRole Playing
DescriptionWhile its story, characters and conversations are interesting and fun to play around with, Alpha’s third-person shooting – which makes up the bulk of the game – is not. It’s a far cry from terrible, but we’d been led to expect much more.
Platform"Xbox 360","PS3","PC"
US censor rating"Mature","Mature","Mature"
UK censor rating"18+","18+","18+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.