Alien: Isolation update adds Nightmare and Novice difficulties

Alien: Isolation's monster is so cunning and unpredictable that, once team GamesRadar collectively calmed down and emerged from our hiding place in the storage closet, we couldn't help but give the game some of our highest accolades this year. So what's Creative Assembly gone and done now? Oh, just released a free update with an even harder difficulty setting.

It's not just harder in the typical sense of they-do-more-damage-you-do-less-damage, though. Nightmare Mode screws up Amanda Ripley's motion tracker, distorting its display and making its feedback far less reliable than the life-saving gadget Isolation players rely on. It also strips the health meter, ammo count, and flashlight battery indicator from the screen, on top of making enemies more aggressive, resources more scarce, and disabling the map system.

Of course, if you prefer your perfect organisms a little more imperfect (or just want to marvel at the Sevastopol's lo-fi sci-fi aesthetic instead of the inside of its lockers), you can also select the new Novice mode, which sails in underneath Easy with more docile baddies and plentiful resources. But if you don't end up with a tail jabbed through your sternum at least a dozen times, are you really playing Alien?

It's a great goodwill gesture from the developers, giving players of all stripes an excuse to pick up Ripley's adventures again. We may just take them up on it - stay tuned for Lucas' essay expounding on our love for Alien Isolation's new breed of horror that publishes later today.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Latest in Survival Horror
Post Trauma screenshot
This survival horror Steam Next Fest demo doesn't care that its puzzles are breaking me because it knows I'll stay for the immaculate Silent Hill vibes
Silent Hill 2 remake
As "the success of Silent Hill 2 speaks for itself," Bloober announces its continued partnership with Konami and a "truly special" new joint project
Level Zero: Extraction
2 weeks after launch, Escape from Tarkov-style survival horror mashup Level Zero: Extraction ends development because it "underperformed" expectations
Sony may never give us Days Gone 2, but it did just announce Days Gone Remastered is coming to PS5 with three new modes: Horde, Permadeath, and Speedrun
Resident Evil timeline - Resident Evil 5
Brand-new Resident Evil 5 and 6 ESRB ratings have survival horror fans wondering what the heck Capcom is doing
Resident Evil ReVerse
The Resident Evil deathmatch game that flopped is going offline as Capcom says it's "served its original, celebratory purpose admirably"
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip