After dragon attacks and nuclear war, Starfield's opening pales in comparison to Skyrim and Fallout

Skyrim
(Image credit: Bethesda)

The first few minutes of Skyrim are some of the most iconic in video game history. That achingly slow cart ride through the forest might have its downsides, but it gives way to a perfectly-crafted introduction to the land of the Nords, and acts as the gateway to a game that's still capturing players' hearts more than a decade later. I'm not sure that Starfield's equivalent will come to be thought of in the same way.

This article contains spoilers for the opening 30-60 minutes of Starfield.

You start your journey in Starfield as a miner, new to the job, being coached by two of your more experienced colleagues. They put you to work before calling you to a discovery – as you extricate it, bright lights and loud music ring in your ears, and the next thing you know you're in the medbay, doing character creation. You're told that someone's on their way to investigate your discovery, but almost as soon as they land, an opportunistic pirate ship lands. Once you've fought them off, you'll bounce from planet to planet for a while, as you try to find a proper lead among the world you've stumbled into.

Eventually, things open up a bit. I've recently found my way into a few quests that have helped to open up the galaxy, showing off different frontiers, but they don't distract from the fact that the first hour or so of Starfield doesn't hold a candle to the experiences that Bethesda's other games have offered. 

Back in time 

In Fallout 76 – one of the studio's weaker offerings – you're given a place as one of the first to return to a world just starting to recover from the ravages of nuclear war. In Fallout 4, the retro-futuristic life you've built for yourself is stripped away as you literally flee from the falling bombs, and then watch helplessly as your family is torn apart. In Skyrim, you sit opposite a man who reportedly committed regicide with just his voice, before surviving an attack from a creature believed long-extinct. In Fallout 3, you live an entire childhood trapped in a vault before fleeing it as part of some chaotic mutiny and stepping out into the 3D Wasteland for the first time. In Oblivion you're embroiled in an attempt to save the Emperor from his assassination as he tells you about his hellish dreams. Even Morrowind places you immediately into its fantasy, putting you at the center of mysterious prophecy – which was some pretty sophisticated story-building for a game released over 20 years ago

All of these games weave you into the center of their narratives while showing you just how big that narrative is. Amid the grand fantasy and apocalyptic sci-fi, the mutinous fathers and doomed kings, your life and the lives of the people around you are immediately thrust to the forefront. The characters matter because they matter to you. In Starfield, the characters matter because you're told they matter, your place in the world quickly reduced to glorified messenger as you bounce from planet to planet.

You're finally awake 

Me and Vasco walking to our ship, the Frontier, in Starfield

(Image credit: Bethesda Game Studios)

As I made my way through those first hours – spending a little too much time in the Gravjump screens for my liking – I cast my mind back to Skyrim more than any of Bethesda's other games. The Elder Scrolls 5's intro has become legendary, but the more I've thought about it, the more I've been impressed by what it tries to do. It's subdued, but there are immediate stakes; regicide, civil war, mysterious powers, not to mention your own potential innocence. The dragon attack is the big blockbuster moment, but even that cart scene – regularly accused of dragging on far too long – is crucial in providing you a space in its story before Skyrim's excellent underground tutorialization kicks in. By the time you emerge onto that hillside above Riverwood, you're swept up in this world, in this story.

Starfield has none of that. There's no great narrative to grasp you from the start, no enigmatic character, no deep mythology, no blockbuster moment. You find an artifact, dispatch a paltry handful of pirates, and then fast-travel around some planets for the rest of the opening hour. There's none of the courage of conviction that Fallout and The Elder Scrolls games seem to have in their settings, nothing really to set this apart from any far-future sci-fi setting until several hours down the line. Perhaps that's the result of Bethesda's attempt to set up a brand new universe, a brand-new franchise separated from the conventions of its previous works. But while Starfield does eventually open up to let you find the stories you want to tell within its universe, its opening is more of a case of Failure to Launch than Brave New World.

Check out our Starfield review.

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

Read more
Three knights riding on a scenic dirt path in the hills of Bohemia in Kingdom Come: Deliverance 2
"Instant gratification in gaming has become a problem" – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Starfield
10 best games like Starfield to get swept up in when you're ready to leave Constellation
A massive fireball explosion engulfs Chieftain Grithin in Avowed
In 14 years I couldn't get through Skyrim, but smashed through Avowed in a weekend thanks to its bite-sized exploration and high-impact combat
Kingdom Come: Deliverance 2 screenshot of Henry on his horse
I was worried about starting Kingdom Come: Deliverance 2 without playing the first RPG, but the opening hour proved I didn't need to be
Henry and pal in a stockade in Kingdom Come Deliverance 2
I hated my first few hours with Kingdom Come Deliverance 2, but now you couldn't take it away from me
Latest in RPG
Stardew Valley Baldur's Gate 3 mod Baldur's Village
Stardew Valley player bringing a bit of Baldur's Gate 3 to ConcernedApe's farming sim, now with Larian's seal of approval, says they've played over 1,500 hours and will improve the mod
Avowed screenshot showing two companions assisting in combat
Avowed director says Xbox and Microsoft are "very happy" with the reception to its new Obsidian RPG
Kingdom Come Deliverance 2 Horses
Kingdom Come: Deliverance 2 has another secret skill, and this one is an absolute game changer - looking down makes you duck under branches while riding your horse
Avowed screenshot showing a corpse-like figure's face with glowing purple mushroom/spore growths
I thought I was going evil in Avowed, but one quest changed everything I thought I knew about morality in this RPG
Deltarune
Undertale creator Toby Fox's tomfoolery leaves Deltarune testers thinking an intentional nerf was actually a bug after they "independently" discovered it
Dragon Age 2
Veteran Dragon Age dev says one big delay is better than several small ones: "You are laying band-aid on top of band-aid on top of band-aid"
Latest in Features
Key art for Assassin's Creed Rogue Remastered showing Shay Patrick Cormac in a black and red outfit that's a cross between Assassin and Templar armor, with his ship The Morrigan behind him
Assassin's Creed Shadows can wait – I spent 40 hours mopping up the map in the one game in the series everyone skipped
Avowed screenshot showing a corpse-like figure's face with glowing purple mushroom/spore growths
I thought I was going evil in Avowed, but one quest changed everything I thought I knew about morality in this RPG
Yakuza 0
10 years on, Yakuza 0 is still one of the strongest entry points to a franchise ever made
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Iron Mask
The 32 greatest swashbuckler movies ever made