Adorable puzzle game LEGO Bricktales revealed at the Future Games Show

Lego Bricktales was announced at the Future Games Show – Spring Showcase, and it might just be one of the most highly-anticipated puzzle games of the year. 

Arriving as a partnership between Clockstone, the developer behind the Bridge Constructor series, Thunderful, and the LEGO Group, Lego Bricktales will use some truly stunning dioramas to unlock and showcase your creativity. 

Throughout Lego Brickworlds' game worlds, five of them, each set in a different biome and fully constructed from Lego bricks, you'll encounter challenging puzzles built around the trademark humor the Lego brand is known for cultivating. You'll need to use your imagination to solve the problems Lego Brickworks presents too, using a new brick-by-brick building mechanic to bring your solutions to life. 

"With Lego Bricktales, we’ve made it our mission to tap into what it is that makes Lego play so special. Our intuitive brick-by-brick building mechanic allows players to engage with Lego bricks in a video game the same way the toys have been inspiring people’s imagination and creativity for decades," says Dieter Schoeller, vice-president of publishing at Thunderful. 

Given the scope of Lego, the possibilities are vast, but we're particularly interested to see more of the physics-based creations. Many of the puzzles will push you to build vehicles, like cranes and gyrocopters, which need to be properly weighted and structured to function – we can only imagine the sort of chaos this will create as Lego Bricktales begins to slowly scale up its challenge to really test your building skills and imagination. 

Lego Bricktales was undoubtedly one of the most exciting games revealed at the Future Games Show and we can't wait to see more of it in action. Stay tuned to 12DOVE for a more in-depth look at Lego Bricktales on March 25, and in the meantime, why not check out that beautiful-looking trailer again. 

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Josh West
Editor-in-Chief, 12DOVE

Josh West is the Editor-in-Chief of 12DOVE. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+'s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you've definitely seen but will never be able to spot him in.

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